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Top 5 C++ playstation-portable Projects
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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EmuDiscer
A simple tool for automatically lauching emulators when a game disc is inserted. EmuDiscer recognizes which system the game is made for, and lauches the right emulator.
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PSP-MAME4ALL
MAME4ALL for PlayStation Portable, port by TTYman. Based on MAME GP2X by Franxis, itself a port of MAME 0.34.
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
C++ playstation-portable related posts
- What's the most *impressive* emulator of all time?
- I recompiled PSP MAME
- Casual Friday 13/08/2021 - Ferragosto edition
- help me im suffering
- Can the PSP run Dreamcast games yet?
- Links for best emulators? Too many old versions and options to choose from
- I'm super happy that I finally managed to run Commander Keen via dosbox at 100%. It wasn't that hard at all when I've found the right hints.
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A note from our sponsor - InfluxDB
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Index
What are some of the best open-source playstation-portable projects in C++? This list will help you:
Project | Stars | |
---|---|---|
1 | blind-jump-portable | 200 |
2 | dosbox_psp | 23 |
3 | nulldce-psp | 20 |
4 | EmuDiscer | 10 |
5 | PSP-MAME4ALL | 6 |
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