flowfield-unity
Unity project with Flow Field implementation based on Eikonal Equation. (by bjkarasek)
UnityURPUnlitScreenSpaceDecalShader
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP (by ColinLeung-NiloCat)
flowfield-unity | UnityURPUnlitScreenSpaceDecalShader | |
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1 | 1 | |
6 | 1,164 | |
- | - | |
5.2 | 0.0 | |
8 months ago | over 1 year ago | |
ShaderLab | ShaderLab | |
MIT License | MIT License |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
flowfield-unity
Posts with mentions or reviews of flowfield-unity.
We have used some of these posts to build our list of alternatives
and similar projects.
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RTS Pathfinding using Flow Fields based on Eikonal Equation
Link to github: https://github.com/bjkarasek/flowfield-unity
UnityURPUnlitScreenSpaceDecalShader
Posts with mentions or reviews of UnityURPUnlitScreenSpaceDecalShader.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-04-13.
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After suggestion from other devs, update the aiming helpers with screen space decals in URP. What do you think? The red stripes are shown when the pitch/roll angles are wrong. The blue circle is the predicted touch site.
I have to use Screen Space Decals from NiloCat (link).
What are some alternatives?
When comparing flowfield-unity and UnityURPUnlitScreenSpaceDecalShader you can also consider the following projects:
sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing
TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)