filament VS Flutter

Compare filament vs Flutter and see what are their differences.

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filament Flutter
27 1,203
17,112 161,805
0.8% 0.5%
9.8 10.0
6 days ago 7 days ago
C++ Dart
Apache License 2.0 BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

filament

Posts with mentions or reviews of filament. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-04.
  • Filament – A Language for Fearless Hardware Design
    3 projects | news.ycombinator.com | 4 Mar 2024
    Also: Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform.

    https://google.github.io/filament/

  • Looking for resources / mentor
    3 projects | /r/vulkan | 13 Jun 2023
    Also beginner here, I think you can learn other's codes to get a better understanding of the API by learning how others can abstract these concept into higher level. They're many great projects out there like Google's pbr renderer filament https://github.com/google/filament, AMD's gltf sample https://github.com/GPUOpen-LibrariesAndSDKs/glTFSample and also as many suggested, the Sascha Willems's repos https://github.com/SaschaWillems and the official sample https://github.com/KhronosGroup/Vulkan-Samples
  • Flutter and Apple Vision Pro
    3 projects | /r/FlutterDev | 7 Jun 2023
    In the Flame discussions page, there is a request for 3D, and Flame developers write that they will be happy to start working on support once when Impeller is stable on most major platforms. So what can the community do? 1) Create discussion topics, just like these posts. Or in other discussion forums. 2) Learn about Impeller, Filament, Flame, and Flutter and be willing to contribute to their development. 3) Join Flame now and try to do something or contribute. 4) Study the implementation of Flutter 3D, and try to do something together with ARCore or ARKit plugins.
  • Appleseed – open-source, physically-based global illumination rendering engine
    3 projects | news.ycombinator.com | 15 Apr 2023
    Anyone know much about how this compares to Filament by Google?

    https://github.com/google/filament

  • Searching for Reliable Cross-Platform Rendering Framework (C/C++)
    5 projects | /r/gamedev | 19 Jan 2023
    Have you tried Filament? https://google.github.io/filament/
  • What is this C++ trick called? It looks a bit like PIMPL.
    1 project | /r/cpp_questions | 2 Oct 2022
    I was looking through the Google Filament repo and I noticed that the classes in include/filament use a trick I haven't seen before that hide implementation details similar to PIMPL.
  • Why aren't there constantly more shading languages popping up all the time like other languages?
    12 projects | /r/GraphicsProgramming | 11 Aug 2022
    There are a handful of other examples out there of high-level shading languages - Cg (long deprecated), whatever Filament Material system uses (example), and various GLSL preprocessors (example).
  • Fence callback system
    1 project | /r/vulkan | 6 Aug 2022
  • OpenGL displays the color of an image different from the system color profile;
    1 project | /r/opengl | 3 Aug 2022
    I'm loading a texture using OpenGL enjoy this glTexImage2D( GL_TEXTURE_2D, 0, GL_RGBA, texture.width, texture.height, 0, GL_RGBA, GL_UNSIGNED_BYTE, texture.pixels.data()); The issue is that the color of the image looks different from the one I see when I open the file on the system image viewer. On the screenshot you can see the yellow on the face displayed on the system image viewer has the color #FEDE57 but the one that is displayed in the OpenGL window is #FEE262 Is there any flag or format I could use to match the same color calibration? Displaying this same image as a Vulkan texture looks fine, so I can discard there is not an issue in how I load the image data. [EDIT] In the end it seems like‏‏‎‏‏‎‏‏‎‏‏‎­the framebuffer in OpenGL doesn't gets color corrected, so you have to tell the OS to do it for you #include void prepareNativeWindow(SDL_Window *sdlWindow) { SDL_SysWMinfo wmi; SDL_VERSION(&wmi.version); SDL_GetWindowWMInfo(sdlWindow, &wmi); NSWindow *win = wmi.info.cocoa.window; [win setColorSpace:[NSColorSpace sRGBColorSpace]]; } I found this solution here https://github.com/google/filament/blob/main/libs/filamentapp/src/NativeWindowHelperCocoa.mm https://preview.redd.it/2td3rs19p4f71.jpg?width=1476&format=pjpg&auto=webp&s=454d4e554d47e3a4e11a16c938304f1125ed7622
  • Weird Vulkan Bug
    1 project | /r/vulkan | 20 Jun 2022
    I found this issue on github https://github.com/google/filament/pull/3190/files

Flutter

Posts with mentions or reviews of Flutter. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-08.

What are some alternatives?

When comparing filament and Flutter you can also consider the following projects:

android-3D-model-viewer - Android OpenGL 2.0 application to view 3D models. Published on Play Store

Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.

THREE.js-PathTracing-Renderer - Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html

flet - Flet enables developers to easily build realtime web, mobile and desktop apps in Python. No frontend experience required.

compose-samples - Official Jetpack Compose samples.

WPF - WPF is a .NET Core UI framework for building Windows desktop applications.

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.

rust-skia - Rust Bindings for the Skia Graphics Library

kivy - Open source UI framework written in Python, running on Windows, Linux, macOS, Android and iOS

OpenSceneGraph - OpenSceneGraph git repository

Quasar Framework - Quasar Framework - Build high-performance VueJS user interfaces in record time