Flutter
Uno Platform
Our great sponsors
Flutter | Uno Platform | |
---|---|---|
1009 | 93 | |
149,665 | 7,386 | |
1.2% | 1.5% | |
10.0 | 10.0 | |
6 days ago | 2 days ago | |
Dart | C# | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Flutter
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Flutter vs. React Native: Which Multi-Platform Mobile Development Tool Is Best?
Flutter arrived in 2017 as a Google project promising scalable cross-platform mobile development. It offers a batteries-included approach and comes with a comprehensive set of Material UI-themed components for building your interface. It uses declarative rendering, like React Native, but relies on the Dart programming language instead of JavaScript.
Meanwhile, Flutter has seen extraordinary growth over the past few years, with some months recording a 10 percent uplift in developer count. Its GitHub repository has more forks and stars than React Native’s, indicating the community interest it’s attracted. Flutter's popularity can be attributed to the platform's comprehensiveness, strong performance, and backing by Google.
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Flutter Resources: Beginner to Advance
Flutter is a mobile app SDK for building high-performance, high-fidelity, apps for iOS and Android, from a single codebase.
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React Native vs Flutter: A Comparison
Flutter
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Flutter Desktop Isn't There Yet
Agreed, still unable to take a high res photo from any device using their own camera plugin.
https://github.com/flutter/flutter/issues/58163#issuecomment...
Sighhh. Maybe one day.
Please check the contribution guide: https://github.com/flutter/flutter/blob/master/CONTRIBUTING....
We strive to be an open community. Anyone can become a Flutter team member if they frequently contribute :)
We've got a guide here that covers some of these areas: https://github.com/flutter/flutter/blob/master/CONTRIBUTING....
For a lot of first-time contributors, improved documentation and added tests are a great way to dip toes into the water. We also have a 'good first contribution' tag on our issues log that might be a source of inspiration:
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How worried are you about AI taking over music?
Flutter (Google) 1.1k contributors 150k stars
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The right way to build multi platform apps in 2023 using web tech. ?
Another option is to use Flutter. I've never built anything with it but seems straightforward and it works on all platforms.
- 📢 DOMAINE.NC mobile v1.0.7 sur le PlayStore 🛍️
Uno Platform
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Is .net MAUI worth jumping into?
Another option I've seen, but haven't really tried is UNO Platform.
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Ask HN: Programs that saved you 100 hours? (2022 edition)
I am going to go with https://github.com/unoplatform/uno (cross-platform UI for anything from Linux/Windows/Mac on desktop, iOS/Android, or Web. Kind of like Flutter, just for C# devs.
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People like flutter more than react native. So why are there so few jobs?
WinUI 1 is coupled to Windows 8, WinUI 2 is coupled to Windows 10, but WinUI 3 (not yet released) is decoupled completely from Windows to support all the targets of .NET 6. WinUI 3 uses Platform Uno, a competitor of Skia, which makes WinUI 3 a competitor of Flutter.
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Making an android app with c#
Uno - an alternative to Avalonia, but not as popular.
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Is WinUI really production ready?
WinUI is native to Windows 10, 11 and future, modern Windows OSs. But it can be made cross-platform on mobile, web and other desktops (Mac, Linux) by using open-source Uno Platform https://github.com/unoplatform/uno
You can see the strong collaboration with Uno Platform as well to bringing WinUI to all platforms. Plus it seems clear WinUI is not just a flashy new thing, they converged in that direction for a few years already and offer ways for WPF/Winforms apps to start mixing WinUI3 in there.
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Which framework would you recommend for creating multiplatform desktop apps (Windows/Mac/Linux)?
Uno
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Never let them know your next move.
And than add uno for gui or stereokit for mixed reality.
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Want to contribute more to open source projects.
On the topic of cross platform projects I suggest: https://github.com/unoplatform/uno
- Uno platform: build single-codebase applications across all platforms
What are some alternatives?
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
Avalonia - A cross-platform UI framework for .NET
WPF - WPF is a .NET Core UI framework for building Windows desktop applications.
svelte-capacitor - Build hybrid mobile apps using Svelte and CapacitorJS with live reloading on Android and iOS!
kivy - Open source UI framework written in Python, running on Windows, Linux, macOS, Android and iOS
Quasar Framework - Quasar Framework - Build high-performance VueJS user interfaces in record time
Maui - The .NET MAUI Community Toolkit is a community-created library that contains .NET MAUI Extensions, Advanced UI/UX Controls, and Behaviors to help make your life as a .NET MAUI developer easier
capacitor - Build cross-platform Native Progressive Web Apps for iOS, Android, and the Web ⚡️
MudBlazor - Blazor Component Library based on Material design with an emphasis on ease of use. Mainly written in C# with Javascript kept to a bare minimum it empowers .NET developers to easily debug it if needed.
TypeScript - TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
Mono - Mono open source ECMA CLI, C# and .NET implementation.