fhDOOM VS RBDOOM-3-BFG

Compare fhDOOM vs RBDOOM-3-BFG and see what are their differences.

fhDOOM

Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come (by eXistence)

RBDOOM-3-BFG

Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features (by RobertBeckebans)
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fhDOOM RBDOOM-3-BFG
2 15
175 1,360
- -
0.0 9.2
3 months ago 5 days ago
C++ C++
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

fhDOOM

Posts with mentions or reviews of fhDOOM. We have used some of these posts to build our list of alternatives and similar projects.

RBDOOM-3-BFG

Posts with mentions or reviews of RBDOOM-3-BFG. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-07.

What are some alternatives?

When comparing fhDOOM and RBDOOM-3-BFG you can also consider the following projects:

dhewm3 - dhewm 3 main repository

DOOM-3-BFG - Doom 3 BFG Edition

vkDOOM3 - Vulkan DOOM 3 port based on DOOM 3 BFG Edition

TinyEngine - Tiny OpenGL Wrapper / 3D Engine in C++

actions-per-minute-tracker - An Actions-Per-Minute Tracker (APM) to provide insights into your APM while you play

Game-Engine-Development-Series - Game Engine Development Series - Learn to code a Game Engine in C++ from scratch

DarkRadiant - DarkRadiant is the map editor for The Dark Mod and other idTech4/Doom3-based games

Rythe-Engine - Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.

PlayStation-Home-Master-Archive - This archive is based on A snapshot of data from PlayStation Home on 04-01-2015. This archive is a mirror of JohnDrinkWater's repo in an extracted format and will be updated whenever the Destination Home Team obtains Cache Donations. Additionally, this archive will also preserve any PlayStation Home websites.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

doomrl - D**m, the Roguelike