PC Ports, Decompilations, Remakes, Demakes, Fan Games, Conversion Mods, Texture Packs!

This page summarizes the projects mentioned and recommended in the original post on /r/SteamDeck

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  • AM2RLauncher

    Host respository for the AM2RLauncher.

  • https://github.com/AM2R-Community-Developers/AM2RLauncher)

  • OpenDUNE

    DUNE, REINVENTED

  • Dune 2: https://github.com/OpenDUNE/OpenDUNE

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • PlayStation-Home-Master-Archive

    This archive is based on A snapshot of data from PlayStation Home on 04-01-2015. This archive is a mirror of JohnDrinkWater's repo in an extracted format and will be updated whenever the Destination Home Team obtains Cache Donations. Additionally, this archive will also preserve any PlayStation Home websites.

  • PlayStation Home: https://github.com/NagatoDEV/PlayStation-Home-Master-Archive

  • SRB2

    SRB2 2.2 Public

  • Sonic Robo Blast 2: https://www.srb2.org/

  • papermario

    Decompilation of Paper Mario

  • Paper Mario Decompile: https://papermar.io/

  • Sonic CD Decomp Android

    A Full Decompilation of Sonic CD (2011) & Retro Engine (v3)

  • Sonic CD (2011) Decompilation: https://github.com/Rubberduckycooly/Sonic-CD-11-Decompilation

  • OpenRCT2.org

    Source code of the OpenRCT2.org website featuring downloads, quick start guide and more.

  • Roller Coaster Tycoon 2 Decompilation: https://openrct2.org/

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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  • Sonic-1-2-2013-Decompilation

    A complete decompilation of Sonic 1 & Sonic 2 (2013) & Retro Engine (v4)

  • Sonic the Hedgehog (2013) and Sonic the Hedgehog 2 (2013) Decompilation: https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation

  • Mario-Kart-64-HD

    Discontinued MK64HD :) [GET https://api.github.com/repos/AndratVA/Mario-Kart-64-HD: 403 - Repository access blocked]

  • Texture Pack HD For Mario Kart 64: https://github.com/AndratVA/Mario-Kart-64-HD

  • zelda3

  • The Legend of Zelda A Link To The Past Decompilation: https://github.com/snesrev/zelda3

  • doomrl

    D**m, the Roguelike

  • In addition to the DoomRPG's there is a Nethack/Rogue-like one: Doom, the Roguelike. It's pretty good if you're into Rogue-likes.

  • dxx-rebirth

    Descent-Rebirth and Descent II-Rebirth

  • Shipwright

  • It's all on their GitHub

  • MMHD

    WIP texture updates

  • RBDOOM-3-BFG

    Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features

  • RBDoom3bfg, same thing, but for the BFG edition.

  • etlegacy

    ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.

  • ET Legacy Wolfenstein Enemy Territory, FOSS client. Maybe moot since an official client re-released on Steam recently.

  • botw

    Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0)

  • There is a decomp of Breath of the Wild but the dev says is not for playing is just to understanding the game code and how it was made https://botw.link/

  • perfect_dark

    A decompilation of Perfect Dark. (MIRROR of https://gitlab.com/ryandwyer/perfect-dark) (by doomhack)

  • REDRIVER2

    Driver 2 Playstation game reverse engineering effort

  • Please include ReDriver2! A recompilation of PS1's Driver 2. I finished it a few days ago and has a good set of advantages over emulating. There's a mini guide in an old post in this sub but I wanted to make a more datailed guide

  • OpenRA

    Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

  • As a side note, Openra is an open source implementation of the original C&C Red alert / tiberium / dune games. With a native linux version. However I I haven't had time to try it on deck, and haven't found any videos online confirming that it works, but it very well should, if anyone would like to try it and report back.

  • tango

    Play Mega Man Battle Network online with rollback netcode! (by tangobattle)

  • Tango - Mega Man Battle Network Online PvP with Rollback Netcode

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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