engine
GDevelop
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engine | GDevelop | |
---|---|---|
45 | 122 | |
8,195 | 4,704 | |
1.5% | - | |
9.8 | 9.8 | |
7 days ago | 7 days ago | |
JavaScript | JavaScript | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
engine
- Best toolset for building a 3D Website?
- WebGL2 Fundamentals
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Is it possible to develop a game on my phone?
There are many engines that you can use in browser. 1. (GDevelop)[https://gdevelop.io/] 2. (Construct 3)[https://www.construct.net] 3. (Godot Engine)[https://editor.godotengine.org] 4. (Play Canvas)[https://playcanvas.com] 5. (Hex Engine)[https://hex-engine.dev]
- Web-based Game Engines?
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Unreal Engine AR apps versus WebAR development and the GLB/GLTF export demon
Web-focused 3D engines (three.js, babylon.js, PlayCanvas, ...) are pretty capable. Maybe not AAA-level like Unreal Engine, but certainly capable of the stuff you're describing here. If you're comfortable working within these frameworks, and writing shaders, there's a ton you can do.
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Simple 3D Demo: ClojureScript + PlayCanvas + Odoyle Rules
I wasn't familiar with PlayCanvas, looks very cool.
- I have gotten comfortable with HTML, CSS, JS and somewhat comfortable with react, that i can build my own fullstack websites. But i want to learn about design schemes and how to make my websites look aesthetic and pleasing, if there are any resources available that you guys recommend please share.
- Can someone help identify the CSS template behind this ball pit behaviour? Couldn’t find any clues in the page source.
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What language should I use to make games?
Another thing I recommend is to learn how to make games with ThreeJS (3D) or PixiJs (2D) and build web-based games using javascript. If you want a full-fledged web game engine, then you can take a look at Playcanvas. Playcanvas is similar to unity but for web-based games. If you want to learn all about Three Js then this course will help you a lot.
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interested in learning lisp, (specifically for games, but also for everything else including tui and gui applications for linux. currently have next to no programming knowledge, can i get forwarded some resources and some tips on what exactly i should do? any videos i should watch?
Engines: PlayCanvas, Three.js, BabylonJS
GDevelop
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I'm new to godot! Any video recommendations for me to get started?
You may also have an easier/faster startup time in GDevelop , which uses Block-style scripting and has a library of ready assets. Which are mostly all Kenney Games CC0 assets, and useful if you stick with Godot.
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Similar tools that aren’t subscription-based?
GDevelop - https://gdevelop.io
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There's nothing in the docs about this.
If you're mainly interested in getting quickly into Game Development without even lite coding, I've been pointing folks to GDevelop as a FOSS (Free and Open-Source Software) option. Which uses a Block-based scripting style.
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Totally lack of begginer-friendly content about Godot 4
In the immediate term for just pure 2D Video Game Development in the FOSS (free and open source software) world, I'd suggest GDevelop , which uses Code Blocks (build on JavaScript and C++ on the backend). Kenny is a nice collection of assets for both 2D and 3D for any development engine.
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Open-source, cross-platform game engine designed to be used by everyone
Here is a link to the main GitHub repo: https://github.com/4ian/GDevelop
License check:
https://github.com/4ian/GDevelop/blob/master/license.txt
* The Core library, the game engine, the new IDE, and all extensions (respectively Core, GDJS, new IDE and Extensions folders) are under the *MIT license*.
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Construct 3 to Godot
I tried out construct 3 in 2019 then I discovered its free alternative Gdevelop
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game design student looking to see the inner workings of an indie group
and GDevelop for 2D if you want to minimize code usage and use a level editor.
- What can I use to make games for my students who use Chromebooks?
What are some alternatives?
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
stencyl-engine - Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.
defold - Defold is a completely free to use game engine for development of desktop, mobile and web games.
scratch-www - Standalone web client for Scratch
RenPy - The Ren'Py Visual Novel Engine
tiled - Flexible level editor
melonJS - a fresh, modern & lightweight HTML5 game engine
mistborn
WebXR-games - Curated list of cool WebXR Games & Experiences