electricui-embedded
imgui
electricui-embedded | imgui | |
---|---|---|
17 | 351 | |
57 | 55,870 | |
- | - | |
0.0 | 9.7 | |
almost 2 years ago | 6 days ago | |
C | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
electricui-embedded
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Exporting Arduino output as .csv file
We have an MIT licensed protocol and Arduino library that makes it really easy to transfer data to the UI, and components for real-time line or scatter plots.
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Python GUI app for my embedded project
It includes an MIT licensed binary protocol that handles framing, checksums and multiple messageIDs. Standard C types are zero-configuration, just send them from hardware and the UI knows how to decode it. You can mark variables with some macros and get read/write capability in very little code. Assuming you're communicating over usb-serial, it should be very easy to get started. Here's the 'Arduino blinking led' firmware as an example.
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Library for sending messages to and from Arduino over USB port
We have an MIT licensed protocol and Arduino library, which provides framing, checksums, multiple messageIDs, query / set / call function behaviour, type information, ack packets, 1kB payload sizes by default and offset packets for sending larger data. There's a write up of the protocol here. I'm unsure how you've developed your stand alone program, but if you implement the 'host' side of the protocol, the Arduino library will take care of everything else.
- What’s everyone is using for framing and serialising data
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Arduino to PC Serial Protocol Library
If it's just the protocol you want, we have an open source, MIT licensed protocol available on GitHub. It comes with an Arduino library that you can install in a couple of clicks.
- How to store data from serial monitor?
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Serial data plotting SW
As a continuation of my other comment, Electric UI's binary protocol makes sending different data at different intervals pretty trivial. It's intended for serial comms, but of course can be sent over ethernet just as well.
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arduino serial UI
It has an MIT licensed binary protocol that handles framing and checksums which works well over serial. There are several Arduino firmware examples in that repo.
- Flexible protocol for control/configuration of an embedded device?
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GUI options
While it is transport and protocol agnostic, it comes with a 'batteries included' binary protocol for serial comms to get up and running quickly. The protocol handles framing, multiple message IDs, acks and checksums.
imgui
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Using raylib with Dear ImGui: Game Dev Debugging UI
include(cmake/CPM.cmake) function(raylib_imgui_setup_dependencies) message(STATUS "Include Dear ImGui") FetchContent_Declare( ImGui GIT_REPOSITORY https://github.com/ocornut/imgui GIT_TAG 277ae93c41314ba5f4c7444f37c4319cdf07e8cf) # v1.90.4 FetchContent_MakeAvailable(ImGui) FetchContent_GetProperties(ImGui SOURCE_DIR IMGUI_DIR) add_library( imgui STATIC ${imgui_SOURCE_DIR}/imgui.cpp ${imgui_SOURCE_DIR}/imgui_draw.cpp ${imgui_SOURCE_DIR}/imgui_widgets.cpp ${imgui_SOURCE_DIR}/imgui_tables.cpp) target_include_directories(imgui INTERFACE ${imgui_SOURCE_DIR}) include(cmake/CPM.cmake) message(STATUS "Include dbg-macro") cpmaddpackage( "gh:sharkdp/dbg-macro#fb9976f410f8b29105818b20278cd0be0e853fe8" )# v0.5.1 message(STATUS "Include fmtlib") cpmaddpackage("gh:fmtlib/fmt#e69e5f977d458f2650bb346dadf2ad30c5320281" )# 10.x message(STATUS "Include raylib") cpmaddpackage("gh:raysan5/raylib#ae50bfa2cc569c0f8d5bc4315d39db64005b1b0" )# v5.0 message(STATUS "Include spdlog") cpmaddpackage("gh:gabime/spdlog#7c02e204c92545f869e2f04edaab1f19fe8b19fd" )# v1.13.0 message(STATUS "Include rlImGui") FetchContent_Declare( rlImGui GIT_REPOSITORY https://github.com/raylib-extras/rlImGui GIT_TAG d765c1ef3d37cf939f88aaa272a59a2713d654c9) FetchContent_MakeAvailable(rlImGui) FetchContent_GetProperties(rlImGui SOURCE_DIR RLIMGUI_DIR) add_library(rlimgui STATIC ${rlimgui_SOURCE_DIR}/rlImgui.cpp) target_link_libraries(rlimgui PRIVATE imgui raylib) target_include_directories(rlimgui INTERFACE ${rlimgui_SOURCE_DIR}) endfunction()
- Ask HN: Fastest cross-platform GUI stack/strategy
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Immediate Mode GUI Programming
Immediate mode is a fuzzy concept, as witnessed by this writeup: https://github.com/ocornut/imgui/wiki/About-the-IMGUI-paradi...
- Nebula is an open-source and free-to-use modern C++ game engine
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Black Triangles
It's fun to see the evolution in e.g. these examples of image loading for Dear Imgui:
https://github.com/ocornut/imgui/wiki/Image-Loading-and-Disp...
DirectX9 will even load the image for you, DirectX11 okay we get a few more structures to fill out, DirectX12 is where it goes off the rails and we are filling out a bunch of UNKNOWN DONT_CARE JUST_DO_IT. Then of course Vulkan is the one that gets the big fat "this probably won't actually work for you" warning.
I understand whats happening, but you know sometimes I just want to display a fucking image.
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Dear ImGui: Bloat-free Graphical User interface with minimal dependencies
ImGui is engine/GPU agnostic
Themeing isn't a just a retained mode thing, you can do wonders with immediate UIs, even thought (dear)ImGui doesn't provide much, you can still do wonders: https://github.com/ocornut/imgui/issues/707#issuecomment-362...
More on that topic: https://www.youtube.com/watch?v=Z1qyvQsjK5Y
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Where do I start to learn C++ for a game development
Bonus: If you want to make desktop app with UI, then this is another great C++ library and it's also simple to learn as well. https://github.com/ocornut/imgui.
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GUI library for fast prototyping
AFAIK the Rust equivalent to C++'s Dear ImGui is egui.
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Stretching myself thin with Dear ImGui projects
They use a Dear ImGui, a C++ GUI library.
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PCSX2 Disables Wayland Support
Aside from bugs and driver issues, Wayland has some unfortunate design limitations. For example, Dear ImGui multi-viewports don't work because "Wayland doesn't let application read or write windows positions."
https://github.com/ocornut/imgui/wiki/Multi-Viewports
This is a feature available on Windows, macOS, and of course X11. Making choices like this means desktop Linux becomes even more of a weird island that nobody wants to support.
What are some alternatives?
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
wxWidgets - Cross-Platform C++ GUI Library
PlotJuggler - The Time Series Visualization Tool that you deserve.
nuklear - A single-header ANSI C immediate mode cross-platform GUI library
Serial-Studio - Multi-purpose serial data visualization & processing program
NanoGUI - Minimalistic GUI library for OpenGL
rpmsg-lite - RPMsg implementation for small MCUs
GTK+ - Read-only mirror of https://gitlab.gnome.org/GNOME/gtk
protocol - Documentation of the Firmata protocol.
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
protocol - Specification of the Farcaster Protocol
CEGUI