electricui-embedded
Avalonia
electricui-embedded | Avalonia | |
---|---|---|
17 | 254 | |
57 | 23,824 | |
- | 1.6% | |
0.0 | 9.9 | |
almost 2 years ago | 1 day ago | |
C | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
electricui-embedded
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Exporting Arduino output as .csv file
We have an MIT licensed protocol and Arduino library that makes it really easy to transfer data to the UI, and components for real-time line or scatter plots.
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Python GUI app for my embedded project
It includes an MIT licensed binary protocol that handles framing, checksums and multiple messageIDs. Standard C types are zero-configuration, just send them from hardware and the UI knows how to decode it. You can mark variables with some macros and get read/write capability in very little code. Assuming you're communicating over usb-serial, it should be very easy to get started. Here's the 'Arduino blinking led' firmware as an example.
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Library for sending messages to and from Arduino over USB port
We have an MIT licensed protocol and Arduino library, which provides framing, checksums, multiple messageIDs, query / set / call function behaviour, type information, ack packets, 1kB payload sizes by default and offset packets for sending larger data. There's a write up of the protocol here. I'm unsure how you've developed your stand alone program, but if you implement the 'host' side of the protocol, the Arduino library will take care of everything else.
- What’s everyone is using for framing and serialising data
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Arduino to PC Serial Protocol Library
If it's just the protocol you want, we have an open source, MIT licensed protocol available on GitHub. It comes with an Arduino library that you can install in a couple of clicks.
- How to store data from serial monitor?
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Serial data plotting SW
As a continuation of my other comment, Electric UI's binary protocol makes sending different data at different intervals pretty trivial. It's intended for serial comms, but of course can be sent over ethernet just as well.
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arduino serial UI
It has an MIT licensed binary protocol that handles framing and checksums which works well over serial. There are several Arduino firmware examples in that repo.
- Flexible protocol for control/configuration of an embedded device?
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GUI options
While it is transport and protocol agnostic, it comes with a 'batteries included' binary protocol for serial comms to get up and running quickly. The protocol handles framing, multiple message IDs, acks and checksums.
Avalonia
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Industrial Controller? Windows or Linux?
You might also want to look at AvaloniaUI[0] for a cross platform .NET GUI library. It is similar to WPF but much nicer to work with.
[0] https://github.com/AvaloniaUI/Avalonia
- Avalonia – Farewell to the .NET Foundation
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AvaloniaUI: Create Multi-Platform Apps with .NET
Production user here. There's no money gotchas. They're above reproach. In fact, I've received considerable free support from their devs on GitHub Issues [1].
The Avalonia business model is based on selling XPF, which runs WPF (Windows-only) apps on other platforms. That's very interesting to big corps with existing codebases.
See my comment [2]
[1] https://github.com/AvaloniaUI/Avalonia/issues
[2] https://news.ycombinator.com/item?id=39246988#39249128
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.NET on Linux: What a Contrast
Yes, but the portable GUI frameworks by Microsoft themselves are generally not very good, and they tend to be abandoned after a couple of years.
Avalonia is developed outside of the Microsoft corporate madness and seems to be slowly becoming the defacto cross-platform framework because it is expected to last a bit longer than a manager's attention span: https://avaloniaui.net/
- Too many Mac apps are being built with Electron
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Ask HN: Do you have a problem you'd pay to have taken away?
Not my comment, but relevant here "The problem with compiling Skia to WASM is you'll lose any benefits of hardware graphics acceleration on the device."
(From https://github.com/AvaloniaUI/Avalonia/discussions/6831#disc... )
- Dezvoltare aplicatie desktop
- Ask HN: How to create web, mobile, and desktop apps from a single code base?
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.NET 8 – .NET Blog
It's a bit of a hit and miss as of today. CLI, back-end and natively compiled libraries (think dll/so/dylib or even .lib/.a - you can statically link NAOT binaries into other "unmanaged" code) work best, GUI - requires more work.
Avalonia[0] and MAUI[1] have known working templates with it, but YMMV.
[0] https://github.com/lixinyang123/AvaloniaAOT / https://github.com/AvaloniaUI/Avalonia/ / honorable mention https://github.com/VincentH-Net/CSharpForMarkup
[1] https://github.com/dotnet/maui (try out with just true in csproj - it is known to work e.g. on iOS)
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One Game, by One Man, on Six Platforms: The Good, the Bad and the Ugly
For desktop, Avalonia, hands down.
https://avaloniaui.net/
Open source, powered by Skia, backed by JetBrains, and quite battle-tested at this point for small to medium-sized apps. In theory perfectly capable for enterprise as well, since it's basically a spiritual successor to WPF, which has been an industry standard for about 15 years.
They're diving into mobile and WASM well, but that's more of a recent effort and I haven't tested that yet.
What are some alternatives?
PlotJuggler - The Time Series Visualization Tool that you deserve.
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
Serial-Studio - Multi-purpose serial data visualization & processing program
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
rpmsg-lite - RPMsg implementation for small MCUs
WPF - WPF is a .NET Core UI framework for building Windows desktop applications.
protocol - Documentation of the Firmata protocol.
Eto.Forms - Cross platform GUI framework for desktop and mobile applications in .NET
protocol - Specification of the Farcaster Protocol
MahApps.Metro - A framework that allows developers to cobble together a better UI for their own WPF applications with minimal effort.
Protobuf - Protocol Buffers - Google's data interchange format
Gtk# - Gtk# is a Mono/.NET binding to the cross platform Gtk+ GUI toolkit and the foundation of most GUI apps built with Mono