ecs-messages VS Latios-Framework

Compare ecs-messages vs Latios-Framework and see what are their differences.

ecs-messages

Messages broadcasting service with auto handling messages lifetime for Unity DOTS ECS. (by CortexDeveloper)
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ecs-messages Latios-Framework
1 1
18 801
- -
6.9 7.0
8 months ago 19 days ago
ShaderLab C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ecs-messages

Posts with mentions or reviews of ecs-messages. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-18.

Latios-Framework

Posts with mentions or reviews of Latios-Framework. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-02.

What are some alternatives?

When comparing ecs-messages and Latios-Framework you can also consider the following projects:

VertexAnimation - Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.

dotsnav - A fully dynamic planar navmesh for Unity supporting agents of any size

Ecstasy - Simplest powerful ECS for Unity. Flexible and fast. Works w/ Burst

Megacity-Sample - Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, multiplayer experience that can support 64+ players simultaneously.

SpriteSheetRenderer - Spritesheet renderer is a powerful Unity ECS API to render massive numbers of sprites using the new dots stack, taking full advantage of Jobs, DynamicBuffers and ComputeBuffer

dmotion - DMotion - A high level Animation Framework for Unity DOTS

Unity-ANR-Watchdog - This package will allow you to reduce the number of ANRs of your application.

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

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