cycle
RG3D
cycle | RG3D | |
---|---|---|
2 | 40 | |
20 | 3,193 | |
- | - | |
0.0 | 9.8 | |
about 2 years ago | over 2 years ago | |
Rust | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cycle
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Whats your favourite open source Rust project that needs more recognition?
I'm working on a computer algebra system, but it isn't that mature and/or useful. Anyway, if interested, here's the git: https://github.com/hrkz/cycle and the wasm live demo: https://hrkz.github.io/omega/ it supports basic simplifications and derivatives right now. Working on expansions and polynomial manipulation soon.
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[Media] My Rust project was featured in one of Europe's biggest computer magazines (heise c't)
Congrats, and quite interesting to see some math projects here! I've been working on a similar parser, the big difference is that it evaluates symbolically instead of going numerical. Do you plan adding those sorts of symbolic simplifications ?
RG3D
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5 Rust game engines to consider for your next project
Fyrox is a production-ready engine with extensive documentation and resources that focuses on 2D and 3D rendering. To use the Fyrox engine, add the following line to your Cargo.toml:
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Is there a way to use piston with wasm?
rg3d has recently added web support.
- RG3D Engine 0.24 is out with major improvements in 2D support, physics, user interface, performance, and more...
- rg3d 0.24 Feature Highlights - first-class 2D games support, physics, user interface, resource management improvements, guide book and more!
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Game engines favouring a programming-heavy approach?
Rg3d, written in Rust: https://rg3d.rs
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Is it reasonable to build beautiful-responsive-complex frontends in Rust web frameworks with minimal html css javascript knowledge?
Maybe bevy plus egui? I have never used wasm or bevy though. rg3d apparently supports wasm, too, and includes its own GUI lib (but it's hard to customize the rg3d gui, as far as I can tell).
- I know that rust is still a growing ecosystem but I want to know if there are any rust game engines.
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Rust in Linux, AoT Compiler in React
some game engines https://github.com/PistonDevelopers https://www.libhunt.com/l/rust/topic/game-engine https://github.com/rg3dengine/rg3d https://medium.com/pragmatic-programmers/game-development-with-rust-31147f7b6096
- [Media] rg3d live coding session #3 - curves and curve editor
What are some alternatives?
Rust-Bio - This library provides implementations of many algorithms and data structures that are useful for bioinformatics. All provided implementations are rigorously tested via continuous integration.
bevy - A refreshingly simple data-driven game engine built in Rust
kalk - Scientific calculator with math syntax that supports user-defined variables and functions, complex numbers, and estimation of derivatives and integrals
Amethyst - Data-oriented and data-driven game engine written in Rust
gdnative - Rust bindings for Godot 3
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
piston - A modular game engine written in Rust
yew - Rust / Wasm framework for creating reliable and efficient web applications
arewegameyet - The repository for https://arewegameyet.rs
volta - Volta: JS Toolchains as Code. ⚡
specs - Specs - Parallel ECS