Cppcheck
Allegro
Cppcheck | Allegro | |
---|---|---|
11 | 24 | |
5,454 | 1,765 | |
- | 1.2% | |
9.9 | 8.3 | |
6 days ago | 9 days ago | |
C++ | C | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Cppcheck
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Configuring Cppcheck, Cpplint, and JSON Lint
I dedicated Sunday morning to going over the documentation of the linters we use in the project. The goal was to understand all options and use them in the best way for our project. Seeing their manuals side by side was nice because even very similar things are solved differently. Cppcheck is the most configurable and best documented; JSON Lint lies at the other end.
- Cppcheck/Releasenotes.txt
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Enforcing Memory Safety?
Using infer, someone else exploited null-dereference checks to introduce simple affine types in C++. Cppcheck also checks for null-dereferences. Unfortunately, that approach means that borrow-counting references have a larger sizeof than non-borrow counting references, so optimizing the count away potentially changes the semantics of a program which introduces a whole new way of writing subtly wrong code.
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Check out my tasks.json for C++ of VScode
Also check out (cppcheck)[https://github.com/danmar/cppcheck] if you want more static analysis
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What are the must-have tools for any C++ developer?
My browser refuses to open that link. This is better: https://github.com/danmar/cppcheck
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Awesome Penetration Testing
cppcheck - Extensible C/C++ static analyzer focused on finding bugs.
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C/C++ pre-commit hooks for static analyzers and linters
and five C/C++ static code analyzers: * clang-tidy * oclint * cppcheck * cpplint (recently added!) * include-what-you-use (recently added!)
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Caught signal 11 (SIGSEGV) and signal 6 (SIGABRT)
Start by feeding your codebase to a static analysis tool like cppcheck, to rule out obvious bound-checking mistakes in it.
- How to detect stack corruption in embedded c??
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Why static analysis on C projects is not widespread already?
Cppcheck is free. I've previously used it with a C++ project.
Allegro
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Not only Unity...
Allegro (zlib/plain C) https://github.com/liballeg/allegro5
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Allegro library website redirected to anti-Kotaku Nazi-related page
Some nutjob has taken control of https://liballeg.org to redirect it to some anti-Nazi page that mentions Kotaku, comparing them to nazis.
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Self taught developers, what did you know when you started?
C, C++, Allegro, SDL, Some rudimentary SQL, Some basic BSD Sockets. But I also took some time to learn 3D math, trigonometry and linear algebra so I can include some basic 3D examples in my portfolio. I was later told that it was the 3D math that made the difference because if I (barely finished HS) can do that I can probably learn everything they give me.
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Recourses to make games like they did in the 90s?
Wow, DJGPP and Allegro (still going!), that takes me back - that and Bloodshed IDE were my weapons of choice back then!
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What are some of your favourite tools/libraries/frameworks to visualize or prototype something
liballeg.org
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Looking for a very basic 2d graphics library
allegro 5 is quite alright with fonts
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What are some cool modern libraries you enjoy using?
allegro5 is a great rendering library if you want to get something 2D on the screen fast
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Are there other examples of people who made games with their own engines like Minecraft ?
Hell, their website says in the first few sentences it isn't an engine.
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Where to start?
A while ago I was getting started with the Allegro5 game engine (+Rust bindings). It's the same engine used for Factorio. I wrote a simple egui-integration to have nicer UI options. It was mostly for myself and is thus poorly documented but maybe you get some ideas how to make it work.
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Resources for C++
Here's a simple program using Allegro
What are some alternatives?
cpplint - Static code checker for C++
raylib - A simple and easy-to-use library to enjoy videogames programming
gcc-poison - gcc-poison
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
stb - stb single-file public domain libraries for C/C++
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
cmake-lint - Fork of https://github.com/richq/cmake-lint to continue maintenance
Godot - Godot Engine – Multi-platform 2D and 3D game engine
American Fuzzy Lop - american fuzzy lop - a security-oriented fuzzer
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
c-smart-pointers - Smart pointers for the (GNU) C programming language
Oxygine - Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac