corona
defold
corona | defold | |
---|---|---|
4 | 7 | |
2,482 | 3,710 | |
- | 2.3% | |
0.0 | 9.8 | |
about 1 month ago | 7 days ago | |
Python | C++ | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
corona
defold
- Not only Unity...
-
Defold is also a completely FREE industry proven 2D game engine, developed by King and source available, for anyone who's interested..
Yes that King, the ones who made Candy Crush. They made a game engine source available (open source with the exception that you can't create a competing game engine from it) with full 2D capabilities, tile map support, spine support, shaders, particle systems, UI editor, scene editor, Box 2D and Bullet for physics, hot-reloading, profiling & debugging tools, etc. It also has basic 3D support, although I wouldn't recommend it for anyone making a primarily 3D game. It's written in C++ and uses Lua as the scripting language, and it's easy enough to write native extensions for any platform's language of choice.
- Defold: A free to use game engine
- Why do I have to always connect to internet in order to create new project.
-
ValueObject
looks very neat, but it doesn't really get more OO than JavaFX, does it ? would you call this code functional & idiomatic in any relevant sense of the term? https://github.com/defold/defold/blob/dev/editor/src/clj/edi...
-
C# games in Godot, 2022 edition
Maybe that's typical in gaming situations, but it has a weird license: https://github.com/defold/defold/blob/1.3.4/LICENSE.txt ("the Defold License version 1.0")
-
Lua, Nim, and Wren for game development
If you paint by some numbers, the Defold repo (https://github.com/defold/defold) has 1k issues, and only 14 prs open, whereas the Godot repo (https://github.com/godotengine/godot) has 5k+ issues and a whopping 1.1k prs open. And a difference of 1500 contributors on Godot, versus 37 total contributors on Defold.
What are some alternatives?
Open-Covid-Certificate-Validator - An open source API to validate the EU Covid Certificates / Green Certificates
Godot - Godot Engine – Multi-platform 2D and 3D game engine
covasim - COVID-19 Agent-based Simulator (Covasim): a model for exploring coronavirus dynamics and interventions
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
covid-19-open-data - Datasets of daily time-series data related to COVID-19 for over 20,000 distinct locations around the world.
godex - Godex is a Godot Engine ECS library.
MonoGame - One framework for creating powerful cross-platform games.
Stride Game Engine - Stride Game Engine (formerly Xenko)
godot-jvm - Godot Kotlin JVM Module
diamond-square - Example of the diamond square algorithm and procedural generation.
GoDotTest - C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.
godot-swift - swift language support for the godot game engine