com.unity.multiplayer.samples.coop VS GameDevTutorials

Compare com.unity.multiplayer.samples.coop vs GameDevTutorials and see what are their differences.

com.unity.multiplayer.samples.coop

A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game. (by Unity-Technologies)
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com.unity.multiplayer.samples.coop GameDevTutorials
27 1
1,503 256
3.6% -
7.1 2.7
about 21 hours ago about 2 years ago
C# C#
GNU General Public License v3.0 or later GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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com.unity.multiplayer.samples.coop

Posts with mentions or reviews of com.unity.multiplayer.samples.coop. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-22.

GameDevTutorials

Posts with mentions or reviews of GameDevTutorials. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing com.unity.multiplayer.samples.coop and GameDevTutorials you can also consider the following projects:

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

2021-object-pool - Get an in-depth overview of the most commonly needed functionality of the Unity Object Pooling API introduced in the 2021 version of the Unity Editor.

Game-Networking-Resources - A Curated List of Game Network Programming Resources [Moved to: https://github.com/ThusWroteNomad/GameNetworkingResources]

Zenject - Dependency Injection Framework for Unity3D

Darkest-Dungeon-Unity - Darkest Dungeon port in Unity. Almost completely identical to the original. Platforms: PC/Android.

line-renderer-bezier-path - In this tutorial repository you will learn how to make an Editor script that will allow you to smooth a Line Renderer with Bezier Curves.

Riptide - Lightweight C# networking solution for multiplayer games.

Unity-Guide - Unity Engine Guide

Client-Side-Prediction - Experiments with Client-Side prediction using unity and Mirror

lerping-fundamentals - Lerping is one of the foundational things you need to know about in video game development! There are so many use cases for lerping it's impossible to name them all! Almost any time you want to rotate, move, or change a value over time, lerping is an option.

UnityCore - A collection of essential game systems for Unity 3D. These generic systems can be applied to any Unity project.

menu-controller - Learn how to use a Stack to manage your UI Pages. Create pages that have configurable entry/exit animations, sounds, and actions. This is the base framework I've been using for over 6 years in my own projects and find it to be highly reliable, scalable, and still easy to use.