GameDevTutorials
line-renderer-bezier-path
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GameDevTutorials | line-renderer-bezier-path | |
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1 | 1 | |
256 | 39 | |
- | - | |
2.7 | 3.1 | |
about 2 years ago | 9 months ago | |
C# | C# | |
GNU General Public License v3.0 only | MIT License |
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GameDevTutorials
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Create an in-game inventory UI with UI Toolkit
GitHub Repository
line-renderer-bezier-path
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Smooth a Line Renderer Using Bezier Curves! Automatically Place Tangent Points for Smooth Lines. Plus, Visualize the Smoothed Line in the Scene View Before Applying! Full Tutorial in Comments
As always, full project code is available on GitHub!
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Zenject - Dependency Injection Framework for Unity3D
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Unity-Guide - Unity Engine Guide
lerping-fundamentals - Lerping is one of the foundational things you need to know about in video game development! There are so many use cases for lerping it's impossible to name them all! Almost any time you want to rotate, move, or change a value over time, lerping is an option.
menu-controller - Learn how to use a Stack to manage your UI Pages. Create pages that have configurable entry/exit animations, sounds, and actions. This is the base framework I've been using for over 6 years in my own projects and find it to be highly reliable, scalable, and still easy to use.
Cradle - Play Twine stories in Unity.
random-range - Learn a much simpler AND more powerful way to choose random values between two constants, curves, on a curve, or even a single value.
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