GameDevTutorials VS pubsub

Compare GameDevTutorials vs pubsub and see what are their differences.

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GameDevTutorials pubsub
1 2
256 41
- -
2.7 10.0
about 2 years ago about 1 year ago
C# C#
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

GameDevTutorials

Posts with mentions or reviews of GameDevTutorials. We have used some of these posts to build our list of alternatives and similar projects.

pubsub

Posts with mentions or reviews of pubsub. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing GameDevTutorials and pubsub you can also consider the following projects:

2021-object-pool - Get an in-depth overview of the most commonly needed functionality of the Unity Object Pooling API introduced in the 2021 version of the Unity Editor.

surface-manager - Create and use a ScriptableObject-based Surface Management system for your game!

Zenject - Dependency Injection Framework for Unity3D

RedisStorm - Simple wrapper for StackExchange.Redis that makes pub sub easier

com.unity.multiplayer.samples.coop - A small-scale cooperative game sample built on the new, Unity networking framework to teach developers about creating a similar multiplayer game.

worldspace-health-bars - Learn how to implement Worldspace Health Bars in this tutorial repository with accompanying video tutorial.

line-renderer-bezier-path - In this tutorial repository you will learn how to make an Editor script that will allow you to smooth a Line Renderer with Bezier Curves.

Unity-Guide - Unity Engine Guide

DataBinding - Data binding for Unity gameobjects. If you like MVVM User Interfaces, this is where to start.

lerping-fundamentals - Lerping is one of the foundational things you need to know about in video game development! There are so many use cases for lerping it's impossible to name them all! Almost any time you want to rotate, move, or change a value over time, lerping is an option.

elk - Behavior tree scripting and interpreters for Unity