pubsub
surface-manager
pubsub | surface-manager | |
---|---|---|
2 | 1 | |
41 | 25 | |
- | - | |
10.0 | 0.0 | |
about 1 year ago | almost 2 years ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pubsub
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Methods of object interaction in Unity. How to work with patterns and connections in your code
For example, PubSub Library for Unity: https://github.com/supermax/pubsub
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Is there a way to iterate over a list of an interface type and cast each type to the actual child type without having to add an explicit cast for each child type?
I am using Unity with a Publish / Subscribe framework.
surface-manager
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This week I accepted a challenge to create a ScriptableObject-based Surface Management System. Here's the result and a tutorial on how you can do the same!
As always, the full project is available on GitHub!
What are some alternatives?
GameDevTutorials - Houses various game development tutorials and resources.
Kino - A collection of custom post processing effects for Unity
RedisStorm - Simple wrapper for StackExchange.Redis that makes pub sub easier
random-range - Learn a much simpler AND more powerful way to choose random values between two constants, curves, on a curve, or even a single value.
worldspace-health-bars - Learn how to implement Worldspace Health Bars in this tutorial repository with accompanying video tutorial.
UnityBookPageCurl - Page curl effect for Unity3d using UGUI
Unity-Guide - Unity Engine Guide
DataBinding - Data binding for Unity gameobjects. If you like MVVM User Interfaces, this is where to start.
elk - Behavior tree scripting and interpreters for Unity