com.hibzz.console VS Aim-IK

Compare com.hibzz.console vs Aim-IK and see what are their differences.

Aim-IK

A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data. (by ehsan-mohammadi)
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com.hibzz.console Aim-IK
1 1
7 307
- -
4.0 0.0
10 months ago over 1 year ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

com.hibzz.console

Posts with mentions or reviews of com.hibzz.console. We have used some of these posts to build our list of alternatives and similar projects.

Aim-IK

Posts with mentions or reviews of Aim-IK. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing com.hibzz.console and Aim-IK you can also consider the following projects:

DebugUISystem - Create a runtime menu system with buttons and windows for debugging in one line of code.

unity-avatar-generation - A minimal example of how to use Unity's AvatarBuilder.BuildHumanAvatar API.

OpenEOS - A lightweight & open-source port of the Epic Online Services (EOS) SDK in Unity Package format, with simple extensions that provide a smoother integration within Unity.

sprite-dicing - Cross-engine tool for lossless compression of sprites with identical areas

Keyframes - Simple tweening for any data, akin to AnimationCurve & Gradient

Il2CppDumper - Unity il2cpp reverse engineer

UnityPlayerPrefsExtra - Unity PlayerPrefsExtra gives you the ability to save more complexe data types such as : Vectors, Bool, Colors, Lists, ... and it uses the Unity's PlayerPrefs behind the scene.

clay - A clay shader made in Unity 3D's ShaderGraph.

KarlsonLevelImporter - A mod for KARLSON to import custom levels!

unity3d-zoning - Functionality for drawing zones such as rooms on a grid in Unity 3D. Sample project included.