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Top 6 C# Animation Projects
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From the first glance it seems like Spine provides their libraries in source format (under non open source license) with pure C++, C# and TS implementations that don't depend on binary blobs (at least it seemed like it). You can find it here https://github.com/esotericsoftware/spine-runtimes . Even if C++ version is not safe, C# and TS versions are probably fine and, and the license mentions creating derivative works (assuming you follow the Editor license terms and some of invovled parties have an editor license) so you are probably allowed to create modified library which processes the files safely.
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unity-aseprite-importer
An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API
Project mention: can i update a sprites animations in aseprite when already in unity? | reddit.com/r/gamedev | 2022-09-19 -
Aim-IK
A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.
Project mention: After 3 years, I tried to refactor the Aim-IK unity package, and now Aim-IK version 3.0 is available for free on my GitHub (Link in the description) | reddit.com/r/Unity3D | 2022-08-16 -
monogame-aseprite
A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.
GitHub Repo is at https://github.com/aristurtledev/monogame-aseprite
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Project mention: Simple script for tweening any data on a timeline, akin to AnimationCurve & Gradient — github.com/neon-age/Keyframes | reddit.com/r/unity | 2022-05-15
C# Animations related posts
- What is easier for graphics? 2D pixel art? or 3D models? 2D seems easier at the surface but one change and it needs to change all the work done before. For 3D its longer to sculpt and rig but more flexible for changes? Any tips on this, which direction should i go?
- Best programs for 2D art assets?
- Hi. I want to animate my sprites using the cutout method. Is it possible with the 8 way direction movement? I want to also be able to attach clothing, hair, accesories, items in hand to my character without having to draw it every time. So far these are the sketches:
- what is the animation called
- Malph as Warhammer 40k Figure (Animation)
- Hello, is there any way to animate a character that's only in one piece, without multiple layers for limbs? I am quite new and I really wanna do it without cropping the character. Wanna achieve something almost like this.
- how can I let users to design their characters?
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Index
What are some of the best open-source Animation projects in C#? This list will help you:
Project | Stars | |
---|---|---|
1 | spine-runtimes | 3,694 |
2 | Xamanimation | 455 |
3 | unity-aseprite-importer | 274 |
4 | Aim-IK | 265 |
5 | monogame-aseprite | 79 |
6 | Keyframes | 27 |