com.hibzz.console
A simple in-game console for the unity engine (by hibzzgames)
OpenEOS
A lightweight & open-source port of the Epic Online Services (EOS) SDK in Unity Package format, with simple extensions that provide a smoother integration within Unity. (by RobProductions)
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com.hibzz.console | OpenEOS | |
---|---|---|
1 | 1 | |
7 | 3 | |
- | - | |
4.0 | 4.2 | |
10 months ago | about 1 year ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
com.hibzz.console
Posts with mentions or reviews of com.hibzz.console.
We have used some of these posts to build our list of alternatives
and similar projects.
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Hibzz Console - A simple opensource in-game console for Unity
Github: https://github.com/Hibzz-Games/com.hibzz.console
OpenEOS
Posts with mentions or reviews of OpenEOS.
We have used some of these posts to build our list of alternatives
and similar projects.
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Last year, I posted about my VN/exploration/puzzle hybrid game Shinogi Chess Club which released on Steam back on May. In just a few days, a port of Shinogi Chess Club will launch on Epic Games Store which marks a huge milestone for my career!
And now it’s getting ported to the Epic Games Store in order to reach a wider audience. This is a huge milestone for me as it marks the first time I’ve ported a project to another platform, and I’m hoping to expand further as I continue making more projects. It took a ton of work to prepare for release on a new storefront including making a company website & privacy policy, building my own open-source Unity package that integrates the EOS SDK, implementing that package in a custom SDK manager which deals with auth flow, and creating new promo images that work with the new guidelines for EGS. But the work is finally complete and learning how to go through these steps has definitely prepared me for further ports in the future!
What are some alternatives?
When comparing com.hibzz.console and OpenEOS you can also consider the following projects:
DebugUISystem - Create a runtime menu system with buttons and windows for debugging in one line of code.
Unity-Gyroscope-Parallax - Unity Parallax based on gyroscope components.
sprite-dicing - Cross-engine tool for lossless compression of sprites with identical areas
Aim-IK - A Unity package, to procedurally orientate the character's head (and spine) in a direction without using any animation data.
Il2CppDumper - Unity il2cpp reverse engineer
stardust-SDK - Stardust SDK and sample app for Unity
KarlsonLevelImporter - A mod for KARLSON to import custom levels!
UnitySaveLoadSystem - A save/load system for Unity utilizing playerprefs so you can have persistent data on WebGL.