cocos-engine VS PixiJS

Compare cocos-engine vs PixiJS and see what are their differences.

cocos-engine

Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment. (by cocos)

PixiJS

The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer. (by pixijs)
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cocos-engine PixiJS
4 116
5,335 42,610
2.0% 1.0%
9.8 9.9
8 days ago 5 days ago
C++ TypeScript
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cocos-engine

Posts with mentions or reviews of cocos-engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

PixiJS

Posts with mentions or reviews of PixiJS. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-07.

What are some alternatives?

When comparing cocos-engine and PixiJS you can also consider the following projects:

phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

Konva - Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.

Snoow - Snoow is a C++ Game Engine with a Level Editor

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]

o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

react-canvas - High performance <canvas> rendering for React components

heaps - Heaps : Haxe Game Framework

A-Frame - :a: Web framework for building virtual reality experiences.

ostinato - An RPG-town prototype

Leaflet.PixiOverlay - Bring Pixi.js power to Leaflet maps

stride-website - This repository hosts the source code for the official Stride 3D engine website. Contributors can follow the build instructions provided to run the website locally.

cocos2d-html5 - Cocos2d for Web Browsers. Built using JavaScript.