cocos-engine VS WickedEngine

Compare cocos-engine vs WickedEngine and see what are their differences.

cocos-engine

Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games and instant web entertainment. (by cocos)
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cocos-engine WickedEngine
4 9
5,335 5,387
2.0% -
9.8 9.5
7 days ago about 15 hours ago
C++ C++
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cocos-engine

Posts with mentions or reviews of cocos-engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

WickedEngine

Posts with mentions or reviews of WickedEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-19.

What are some alternatives?

When comparing cocos-engine and WickedEngine you can also consider the following projects:

phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

SpartanEngine - A game engine with an emphasis on real-time cutting-edge solutions

Snoow - Snoow is a C++ Game Engine with a Level Editor

tinygltf - Header only C++11 tiny glTF 2.0 library

o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

vulkan-renderer - Game engine written with C++ and Vulkan.

heaps - Heaps : Haxe Game Framework

source-sdk-bullet-physics - Bullet Physics Injection for Source SDK 2013

ostinato - An RPG-town prototype

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

stride-website - This repository hosts the source code for the official Stride 3D engine website. Contributors can follow the build instructions provided to run the website locally.

FFNx - Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )