cmder
Godot
cmder | Godot | |
---|---|---|
78 | 2,744 | |
25,564 | 83,500 | |
0.2% | 1.5% | |
6.4 | 10.0 | |
6 days ago | 6 days ago | |
C++ | C++ | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cmder
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Ask HN: What CLI Apps?
[Windows only]
I recently discovered Cmder:
https://cmder.app/
It's a portable console emulator and gives you the ability to "place your own executable files into the bin folder to be injected into your PATH" when it's run.
So far I've added:
jq
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How to Get a Unix-Like Terminal Environment in Windows and Visual Studio Code
Assuming you already have Visual Studio Code installed, the first thing you'll want to do is Download Cmder. Extract the files to C:\cmder, or wherever you like.
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What terminal emulator outside of intelij idea is good to read prettier logs?
I use cmder, it's great https://cmder.app/
- Every single time
- Every time I return to the windows, this occurs.
- What are the first things you do/install on your new ThinkPad?
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Tabby is an infinitely customizable cross-platform terminal app
The multiple supported shells remind me a little bit of the Windows cmder app, which I recall being pretty decent: https://cmder.app/
But the cross platform aspect is really nice, even if in my experience using different terminal apps per platform hasn't been too big of an issue.
Maybe except for MobaXTerm feeling better than most Linux tabbed/split terminal offerings due to its usability and support for sending input to multiple remote sessions at the same time, SSH integration etc.: https://mobaxterm.mobatek.net/ (something like Remmina is on par with mRemoteNG, so nice but not quite there)
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need LSP in WSL to use python env from Windows
I've since found that dev workflows in Windows work pretty damn good now, actually. I hate PowerShell so I still don't use it, but I now use Nushell, Cmder, and Git-Bash as my shells within the native Windows terminal emulator and it's actually pretty damn good and very close to the Unix experience. I actually like the native Windows terminal more than Kitty and would switch to it on my Ubuntu machine and my work MacBook if it were available on these systems.
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The amount of times I have accidentally done this...
If you haven't tried Cmder yet you definitely should.
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NodeJS server sometimes doesn't respond until I press Enter in console.
The Second was to directly avoid powershell & cmd altogether .. i also used cmder which gave me a feeling of Linux on windows
Godot
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Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
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Duplicated Enemies all respond to a signal belonging to a different instance of that enemy.
I think this is the PR.
What are some alternatives?
oh-my-posh - The most customisable and low-latency cross platform/shell prompt renderer
bevy - A refreshingly simple data-driven game engine built in Rust
Tabby - A terminal for a more modern age
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Windows Terminal - The new Windows Terminal and the original Windows console host, all in the same place!
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
wslg - Enabling the Windows Subsystem for Linux to include support for Wayland and X server related scenarios
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
Scoop - A command-line installer for Windows.
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
notepad-plus-plus - Notepad++ official repository
ursina - A game engine powered by python and panda3d.