build-mesa VS tinyrenderer

Compare build-mesa vs tinyrenderer and see what are their differences.

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build-mesa tinyrenderer
1 61
26 19,486
- -
5.8 0.0
9 days ago 6 months ago
Batchfile C++
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

build-mesa

Posts with mentions or reviews of build-mesa. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-27.
  • Pre-built Mesa3D VKN and GL on Windows
    2 projects | /r/opengl | 27 Nov 2023
    The thing is, I'm only a little more smart than most normies and the instructions provided in the website aren't clear enough for me, so I figured out I could use a precompiled version of Mesa3D (if it even exists) for Windows for convenience sake. In my searches, I have found two Github repositories of pre-built Mesa3D drivers but I don't know if they're safe. (https://github.com/pal1000/mesa-dist-win) (https://github.com/mmozeiko/build-mesa)

tinyrenderer

Posts with mentions or reviews of tinyrenderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing build-mesa and tinyrenderer you can also consider the following projects:

linux-graphics - Fedora Spec for mesa with Valve's Radeon ACO compiler patches

sokol - minimal cross-platform standalone C headers

swiftshader-dist-win - Google SwiftShader Windows builds focused on Vulkan driver with utilities to help usage

raylib - A simple and easy-to-use library to enjoy videogames programming

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

BodySlide-and-Outfit-Studio - BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.

mesa-dist-win - Pre-built Mesa3D drivers for Windows

deko3d - Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)

SoftGLRender - Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison

Pangolin - Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

Crafting Interpreters - Repository for the book "Crafting Interpreters"