Azurite
raylib
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Azurite
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C++, Java, or Kotlin for a game engine?
Well, an interesting open project game engine written in java using lwjgl and has been developed since a ~year ago and the developers still currently working on it https://github.com/azurite-engine/Azurite if you want to use an engine ofc. Well, good luck in your journey :)
raylib
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Zig! Can you C?
Fetch Packages... raylib... ./ray_test_zig/build.zig.zon:7:20: error: url field is missing corresponding hash field .url = "https://github.com/raysan5/raylib/archive/refs/tags/5.0.tar.gz", ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ note: expected .hash = "1220c28847ca8e8756734ae84355802b764c9d9cf4de057dbc6fc2b15c56e726f27b",
- Ask HN: Do you know any open source (2D or 3D) asset libraries?
- Raylib – A simple and easy-to-use library to enjoy videogames programming
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Can't make my mind about which engine to use
libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
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Raylib Library For Video Games Programming as Senior Developer
Raylib library
- Advice for managing a group of beginner C programmers, myself included
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What are some good projects in C for an experienced dev?
Here is a cool C project you could learn from: https://github.com/raysan5/raylib Its an open source game lib.
- Raylib v5.0
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raylib 5.0 is coming November 18, 2023?
Did I miss something or is raylib 5 really coming next saturday? https://github.com/raysan5/raylib/commit/737cd0be7fb009bf837a00847128b00051c5f096
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Not only Unity...
RayLib (ZLIBL/C/Lua) https://github.com/raysan5/raylib
What are some alternatives?
Rebel - Rebel is a 2D Game Engine for Java. Used internally at NorthernLights Games
SFML - Simple and Fast Multimedia Library
TXEngine - TXEngine is a modular and configurable text-based game engine. Write entire text-based games without writing a single line of code!
SDL2 - SDL2 bindings to perl
Godot - Godot Engine – Multi-platform 2D and 3D game engine
bevy - A refreshingly simple data-driven game engine built in Rust
pixel-community - High performance and modular Java/Kotlin 2D Game Framework.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
voodoo2d - 👹 2D Java Game Engine built in OpenGL
SDL - Simple Directmedia Layer