awesome-godot
gdsdecomp
awesome-godot | gdsdecomp | |
---|---|---|
10 | 26 | |
6,049 | 1,225 | |
6.1% | - | |
7.2 | 8.3 | |
14 days ago | 21 days ago | |
C++ | ||
Creative Commons Attribution 4.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
awesome-godot
-
Godot 4.1 Is Released
Some more listed here: https://github.com/godotengine/awesome-godot#projects
-
Sharing your Godot game online for free using Surge.sh
-A curated list of free resources for Godot -Heartbeast tutorial and channel
- Community driven list of tutorials and sources
- What Godot plugins do you find useful?
-
What are your favourite Godot plugins/tools?
I just did some googling and and I found this: https://github.com/godotengine/awesome-godot
-
Lorien – Infinite canvas drawing/whiteboarding app
No, i don't really have a general advice for that..all depends on what you want to build. I'd say start simple but as it grows you have to make sure your architecture stays clean, otherwise the whole thing becomes unmanageable. If you want to look at other big open source applications done in Godot look at Pixelorama and MaterialMaker (this one even got an Epic Mega Grant). There is also this list with great apps/pluings etc: https://github.com/godotengine/awesome-godot
-
Godot sample games that can be used as a starting point for creating your own game
The Awesome Godot GitHub Repository has some Template content, some Demos, and some Games (some of which point to GitHub repositories with source code).
-
Where do you find Godot Addons?
What kind of content goes in the list? Is it limited to just GDScript/C#/GDNative addons that can be downloaded from the Asset Library in the editor, or also projects that can be downloaded from the Asset Library in the project manager, or also modules that require recompiling the engine? Is this a general-purpose list like https://github.com/godotengine/awesome-godot is?
-
Does anyone knoe any good godot tutorials?
Here you go, that's the gold mine: https://github.com/godotengine/awesome-godot#tutorials
-
Godot plugins??
I would recommend you to look at this list of plugins and scripts. There are many nice plugins listed.
gdsdecomp
-
Godot 4.1 is here, smoother, more reliable, and with plenty of new features
Tools like https://github.com/bruvzg/gdsdecomp exist, which is good if you need to recover your project.
-
Godot 4.1 Is Released
The main contributor/developer behind Godot also released a very handy little tool that is capable of fully decompiling anything made with Godot:
https://github.com/bruvzg/gdsdecomp
-
How do you guys deal with protecting source code for your game when launch into steam or mobile platform?
It seesm exported game written in GDscript (I havnt tested with c#) is easily reversed into original source code state using tools (e.g. Godot RE Tools from https://github.com/bruvzg/gdsdecomp) and any one can take your source code.
-
Shout out to the 5% game devs in this subreddit
With https://github.com/bruvzg/gdsdecomp it might as well be open-source anyway lmao
-
I accidentally double click one of my Godot 3.5 project and it automatically open with Godot 4. Any chance I can convert project back to 3.5?
GDRE Tools, if you still have an exported artifact
-
Godot Universal Mod Manager - manage and create mods for any Godot game with no changes to its code
Sounds like a job for GDRE Tools :)
-
How Dome Keeper focuses on systems that feed into one another
unforunately godot games are unprotected by default. vast majority of godot games can be decompiled (and recompiled!) by gdsdecomp.
-
If you had to develop a game in Python, what engine and tools would you use?
Pyinstaller has a single-executable option though, right ? As for reverse engineering, not sure that a godot game would be that much harder to decompile compared to pyinstaller, see example.
-
PSA: In 4.0, exported builds contain your code comments.
You should all try this: https://github.com/bruvzg/gdsdecomp
-
hi, can anyone help me with extracting .pck files?
Try this
What are some alternatives?
awesome-flame - An awesome list that curates the best Flame games, projects, libraries, tools, tutorials, articles and more.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
awesome-PICO-8 - A curated list of awesome PICO-8 resources, carts, tools and more
UndertaleModTool - The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!)
Lorien - Infinite canvas drawing/whiteboarding app for Windows, Linux and macOS. Made with Godot.
openscad-graph-editor - OpenSCAD Graph Editor
godot-swift - swift language support for the godot game engine
godot-wasm - Interact with WebAssembly modules from Godot
awesome-playdate - A list of awesome resources for Playdate (https://play.date) game development and the Playdate SDK (https://play.date/dev/)
gdext - Rust bindings for Godot 4
godot-syntax-themes - Syntax themes for the Godot Engine script editor
GodotSteam - An open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Game Engine.