Lorien – Infinite canvas drawing/whiteboarding app

This page summarizes the projects mentioned and recommended in the original post on news.ycombinator.com

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  • Lorien

    Infinite canvas drawing/whiteboarding app for Windows, Linux and macOS. Made with Godot.

  • Coincidentally, I installed and tested this last week.

    It doesn't detect the use of the delete button in my stylus.

    There's even an issue in GitHub about it: https://github.com/mbrlabs/Lorien/issues/118

  • milton

    An infinite-canvas paint program (by serge-rgb)

  • I have used Milton for this for about a year or so. One thing I really like about Milton is the Grid tool, to create a rows and columns. It’s great for sketching out ideas or calculations when learning.

    I think the Linux code for Milton had one or two issues when compiling on a modern Arch system, but I have a simple fix laying around if anybody else has trouble.

    I should try Lorien though.

    https://github.com/serge-rgb/milton

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  • concepts-artboards

    Ruby script to convert Concepts SVG files into multiple PDF pages

  • I use https://concepts.app/en/ for all iPad drawing. It features an infinite canvas, and is tuned for beautiful architectural drawings. I use it for math notes and illustration.

    Like my academic colleagues, I was forced onto an iPad (I love chalk and paper) in order to teach remotely. Most of us settled on Notability, too freaked out to learn more than necessary to barely cope. Some realized that one wants all the algorithmic reach one can master, in this new medium. Concepts has many frustrating limitations, but in my opinion it is currently best of field.

    In the far future, people will look back on 20th century mathematical notation as a form of sadism (here, look at my crappy machine code, and guess my thoughts!), and they'll mark the pandemic as a turning point where more effective visual forms of explanation first emerged. Playing with Concepts is a glimpse into the future.

    While Concepts isn't limited to what can be rendered in SVG or PDF as scalable vector art, one can impose this limit on oneself.

    One might have many requirements, choosing an iPad drawing program. My first requirement is that my handwriting doesn't suggest I've suffered a stroke. Believe it or not, this eliminates most of the field. Concepts has a smoothing parameter that makes one's handwriting look better than it would on paper, if one selects 8% to 12%.

    I wrote a small SVG filter to convert Concepts artboards to paged PDF documents and diagrams that can be inserted into papers: https://github.com/Syzygies/concepts-artboards

  • awesome-godot

    A curated list of free/libre plugins, scripts and add-ons for Godot

  • No, i don't really have a general advice for that..all depends on what you want to build. I'd say start simple but as it grows you have to make sure your architecture stays clean, otherwise the whole thing becomes unmanageable. If you want to look at other big open source applications done in Godot look at Pixelorama and MaterialMaker (this one even got an Epic Mega Grant). There is also this list with great apps/pluings etc: https://github.com/godotengine/awesome-godot

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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