awesome-collision-detection
reactphysics3d
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awesome-collision-detection | reactphysics3d | |
---|---|---|
2 | 1 | |
821 | 1,423 | |
- | - | |
5.1 | 8.3 | |
7 months ago | 7 days ago | |
C++ | ||
Creative Commons Zero v1.0 Universal | zlib License |
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awesome-collision-detection
- Simulating collisions
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[C++] A Free Open Source Colliders Library - Line, Circle, Box and Point
Other resources on collision detection: https://github.com/jslee02/awesome-collision-detection
reactphysics3d
What are some alternatives?
FCL - Flexible Collision Library
Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
pixel-perfect-object-based-collision - This is the pixel-perfect object-based collision tutorial code for GameMaker (as of IDE v2023.1.1.62).
LiquidFun - 2D physics engine for games
Box2D - Box2D is a 2D physics engine for games
Chipmunk - A fast and lightweight 2D game physics library.
qu3e - Lightweight and Simple 3D Open Source Physics Engine in C++
box2d-lite - A small 2D physics engine
mujoco - Multi-Joint dynamics with Contact. A general purpose physics simulator.
sofa - Real-time multi-physics simulation with an emphasis on medical simulation.
fluid-engine-dev - Fluid simulation engine for computer graphics applications