reactphysics3d
fluid-engine-dev
reactphysics3d | fluid-engine-dev | |
---|---|---|
1 | 1 | |
1,426 | 1,764 | |
- | - | |
8.1 | 0.0 | |
4 days ago | 4 months ago | |
C++ | C++ | |
zlib License | MIT License |
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reactphysics3d
fluid-engine-dev
-
Colorfall
Doyub Kim's "Fluid Engine Development" textbook is also really good and the accompanying GitHub repository is useful too (https://github.com/doyubkim/fluid-engine-dev).
What are some alternatives?
Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
RenderFlow - Visualize fluid simulation result with graphics API
LiquidFun - 2D physics engine for games
Blender-FLIP-Fluids - The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
Box2D - Box2D is a 2D physics engine for games
LatticeBoltzmann - A 2D Lattice Boltzmann program
Chipmunk - A fast and lightweight 2D game physics library.
BOUT-dev - BOUT++: Plasma fluid finite-difference simulation code in curvilinear coordinate systems
qu3e - Lightweight and Simple 3D Open Source Physics Engine in C++
tinyraytracer - A brief computer graphics / rendering course
box2d-lite - A small 2D physics engine
tinyrenderer - A brief computer graphics / rendering course