fluid-engine-dev
RenderFlow
fluid-engine-dev | RenderFlow | |
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1 | 1 | |
1,764 | 5 | |
- | - | |
0.0 | 0.0 | |
4 months ago | over 2 years ago | |
C++ | C | |
MIT License | MIT License |
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fluid-engine-dev
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Colorfall
Doyub Kim's "Fluid Engine Development" textbook is also really good and the accompanying GitHub repository is useful too (https://github.com/doyubkim/fluid-engine-dev).
RenderFlow
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compiler recognize std classes as declared in my custom namespace in specific compile unit
Here is whole source code .
What are some alternatives?
Blender-FLIP-Fluids - The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
TermGL - 2D & 3D graphics engine in the terminal [C/C++]
LatticeBoltzmann - A 2D Lattice Boltzmann program
PSRayTracing - A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more.
BOUT-dev - BOUT++: Plasma fluid finite-difference simulation code in curvilinear coordinate systems
raw-physics - Simple rigid-body physics simulator powered by XPBD.
tinyraytracer - A brief computer graphics / rendering course
journey-into-opengl - This repository contains the code of the "My Journey into OpenGL" project. You can follow my progress in my blog!
tinyrenderer - A brief computer graphics / rendering course
Supermodel - Official repository of the Sega Model 3 arcade emulator.
reactphysics3d - Open source C++ physics engine library in 3D