parasol
A highly-composable functional shader language for OpenGL and Vulkan. Parasol provides convenient, portable shade. (by aubreyrjones)
NazaraEngine
Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more. (by NazaraEngine)
parasol | NazaraEngine | |
---|---|---|
1 | 1 | |
18 | 667 | |
- | 2.4% | |
0.0 | 9.7 | |
about 3 years ago | 21 days ago | |
Python | C++ | |
BSD 2-clause "Simplified" License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
parasol
Posts with mentions or reviews of parasol.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-04-12.
-
Finally managed to make my own shading language working! (need some opinion about the lang)
This is awesome! It actually looks like it has some similarities with my own shader language... unfortunately, I never got to codegen.
NazaraEngine
Posts with mentions or reviews of NazaraEngine.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-04-12.
-
Finally managed to make my own shading language working! (need some opinion about the lang)
And here's the C++ code, which is the same for both OpenGL and Vulkan, please note this is a low-level rendering test and I'm trying to make it much easier to use.
What are some alternatives?
When comparing parasol and NazaraEngine you can also consider the following projects:
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
magnum-examples - Examples for the Magnum C++11 graphics engine
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
annileen - a toy 3d game engine with voxel support
TML - 🎮 Simple 2D graphics library for C++
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
NeoELF - 3D game engine based on BlendELF
Majid - a vulkan renderer made in C.
Nexus - Vulkan Game-Engine Project