Allegro
libvips
Our great sponsors
Allegro | libvips | |
---|---|---|
24 | 23 | |
1,759 | 9,005 | |
1.5% | 1.9% | |
8.3 | 9.2 | |
5 days ago | 4 days ago | |
C | C | |
GNU General Public License v3.0 or later | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Allegro
-
Not only Unity...
Allegro (zlib/plain C) https://github.com/liballeg/allegro5
-
Allegro library website redirected to anti-Kotaku Nazi-related page
Some nutjob has taken control of https://liballeg.org to redirect it to some anti-Nazi page that mentions Kotaku, comparing them to nazis.
-
Self taught developers, what did you know when you started?
C, C++, Allegro, SDL, Some rudimentary SQL, Some basic BSD Sockets. But I also took some time to learn 3D math, trigonometry and linear algebra so I can include some basic 3D examples in my portfolio. I was later told that it was the 3D math that made the difference because if I (barely finished HS) can do that I can probably learn everything they give me.
-
Recourses to make games like they did in the 90s?
Wow, DJGPP and Allegro (still going!), that takes me back - that and Bloodshed IDE were my weapons of choice back then!
-
What are some of your favourite tools/libraries/frameworks to visualize or prototype something
liballeg.org
-
Looking for a very basic 2d graphics library
allegro 5 is quite alright with fonts
-
What are some cool modern libraries you enjoy using?
allegro5 is a great rendering library if you want to get something 2D on the screen fast
-
Are there other examples of people who made games with their own engines like Minecraft ?
Hell, their website says in the first few sentences it isn't an engine.
-
Where to start?
A while ago I was getting started with the Allegro5 game engine (+Rust bindings). It's the same engine used for Factorio. I wrote a simple egui-integration to have nicer UI options. It was mostly for myself and is thus poorly documented but maybe you get some ideas how to make it work.
-
Resources for C++
Here's a simple program using Allegro
libvips
-
Building an online image compressor
After some research, I found libvips, a demand-driven, horizontally threaded image processing library. It is designed to run quickly while using as little as memory as possible.
- Libvips: A fast image processing library with low memory needs
-
Things you might not know about Next Image
Sharp is a fast and efficient image optimization Node.js module that makes use of the native libvips library.
-
Go Image Converting
h2non/bimg can handle both if the underlying libvips is compiled with support for both formats.
-
.Webp is the bane of my existence
if you're using linux (which it doesn't seem so) there's also vispdisp https://github.com/jcupitt/vipsdisp which is based on https://github.com/libvips/libvips which will likely take over how images are decoded in the future for everything, at least methodology wise.
-
How are responsive image sets are generated, stored, and managed server-side?
The magic happens by way of a library called Libvips, which contains an ultra-high-speed low-memory image resizer.
-
imagor v1 - a fast, Docker-ready image processing server in Go, libvips and more
imagor uses one of the most efficient image processing library libvips. It is typically 4-8x faster than using the quickest ImageMagick and GraphicsMagick settings.
-
[OSError] Cannot find pyvips library (DLLs)
Try the solutions here: https://github.com/libvips/libvips/issues/2479
-
Image library for fast read of huge Tif files?
in that case maybe take a look at https://github.com/libvips/libvips
-
My project: railstart app
libvips v8.6+ or ImageMagick for image analysis and transformations
What are some alternatives?
raylib - A simple and easy-to-use library to enjoy videogames programming
OpenCV - Open Source Computer Vision Library
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
imagick - Go binding to ImageMagick's MagickWand C API
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
sharp - High performance Node.js image processing, the fastest module to resize JPEG, PNG, WebP, AVIF and TIFF images. Uses the libvips library.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
GD - GD Graphics Library
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
tesseract-ocr - Tesseract Open Source OCR Engine (main repository)
Oxygine - Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac
FreeImage - A custom distribution of FreeImage, with a CMake-based build system. Used by the Athena Game Framework.