_hyperscript VS raylib

Compare _hyperscript vs raylib and see what are their differences.

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_hyperscript raylib
7 399
2,767 19,126
3.2% -
7.1 9.8
6 days ago about 16 hours ago
JavaScript C
BSD 2-clause "Simplified" License zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

_hyperscript

Posts with mentions or reviews of _hyperscript. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-13.

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing _hyperscript and raylib you can also consider the following projects:

Alpine.js - A rugged, minimal framework for composing JavaScript behavior in your markup.

SFML - Simple and Fast Multimedia Library

hyperscript - Create HyperText with JavaScript.

SDL2 - SDL2 bindings to perl

good-first-issue - Make your first open-source contribution.

bevy - A refreshingly simple data-driven game engine built in Rust

htmx-dropbox - A Dropbox clone in htmx

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

watasu - customizable abstract function layer for your JavaScript application

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

OpenXTalk-Community-DPE - OpenXTalk Community Don't Panic Edition! Cross-platform development environment (IDE) with a foundation built on xTalk Scripting Languages. This repo contains the Engine source code (C++) and Tools for Building the IDE, Docs, Syntax Dictionary, etc.

SDL - Simple Directmedia Layer