WickedEngine VS vk_mini_path_tracer

Compare WickedEngine vs vk_mini_path_tracer and see what are their differences.

vk_mini_path_tracer

A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++. (by nvpro-samples)
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WickedEngine vk_mini_path_tracer
9 4
5,343 1,068
- 0.9%
9.5 5.2
3 days ago 3 months ago
C++ C++
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

WickedEngine

Posts with mentions or reviews of WickedEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-19.

vk_mini_path_tracer

Posts with mentions or reviews of vk_mini_path_tracer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-18.

What are some alternatives?

When comparing WickedEngine and vk_mini_path_tracer you can also consider the following projects:

SpartanEngine - A game engine with an emphasis on real-time cutting-edge solutions

GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)

tinygltf - Header only C++11 tiny glTF 2.0 library

vk_raytracing_tutorial_KHR - Ray tracing examples and tutorials using VK_KHR_ray_tracing

source-sdk-bullet-physics - Bullet Physics Injection for Source SDK 2013

RayTracing - Software RayTracing engine written in C++ without the usage of any libraries.

vulkan-renderer - Game engine written with C++ and Vulkan.

Kurama-Engine - Creating a 3D rendering engine from scratch in Java

FFNx - Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )

bcrt - Business card raytracer rendering SoundHound's Houndify logo

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

hybrid-rendering - A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.