vk_mini_path_tracer VS RayTracing

Compare vk_mini_path_tracer vs RayTracing and see what are their differences.

vk_mini_path_tracer

A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++. (by nvpro-samples)

RayTracing

Software RayTracing engine written in C++ without the usage of any libraries. (by holoskii)
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vk_mini_path_tracer RayTracing
4 1
1,070 3
0.6% -
5.2 5.4
4 months ago about 2 years ago
C++ C++
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vk_mini_path_tracer

Posts with mentions or reviews of vk_mini_path_tracer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-18.

RayTracing

Posts with mentions or reviews of RayTracing. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing vk_mini_path_tracer and RayTracing you can also consider the following projects:

GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)

PRayGround - GPU ray tracing framework using NVIDIA OptiX 7 and 8

WickedEngine - 3D engine with modern graphics

F3D - Fast and minimalist 3D viewer.

vk_raytracing_tutorial_KHR - Ray tracing examples and tutorials using VK_KHR_ray_tracing

Kurama-Engine - Creating a 3D rendering engine from scratch in Java

bcrt - Business card raytracer rendering SoundHound's Houndify logo

hybrid-rendering - A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.

CIS-565-Final-VR-Raytracer - Real-time Global Illumination with Vulkan Ray Tracing API