vk_mini_path_tracer VS hybrid-rendering

Compare vk_mini_path_tracer vs hybrid-rendering and see what are their differences.

vk_mini_path_tracer

A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++. (by nvpro-samples)

hybrid-rendering

A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline. (by diharaw)
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vk_mini_path_tracer hybrid-rendering
4 1
1,070 736
0.6% -
5.2 0.0
4 months ago over 2 years ago
C++ C++
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

vk_mini_path_tracer

Posts with mentions or reviews of vk_mini_path_tracer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-18.

hybrid-rendering

Posts with mentions or reviews of hybrid-rendering. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-04.

What are some alternatives?

When comparing vk_mini_path_tracer and hybrid-rendering you can also consider the following projects:

GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)

rtoy-samples - Rendertoy samples

WickedEngine - 3D engine with modern graphics

DxrTutorials

vk_raytracing_tutorial_KHR - Ray tracing examples and tutorials using VK_KHR_ray_tracing

vulkan_ray_tracing_minimal_abstraction - A minimal implementation of Vulkan ray tracing.

RayTracing - Software RayTracing engine written in C++ without the usage of any libraries.

Hybrid-Shadows - A sample demonstrating hybrid ray tracing and rasterisation for shadow rendering and use of the FidelityFX Denoiser.

Kurama-Engine - Creating a 3D rendering engine from scratch in Java

atmosphere - A tool to precompute atmospheric scattering tables for real-time dynamic atmosphere rendering.

bcrt - Business card raytracer rendering SoundHound's Houndify logo