WaterGenGodot
Godot
WaterGenGodot | Godot | |
---|---|---|
17 | 2,745 | |
956 | 84,229 | |
- | 1.9% | |
0.0 | 10.0 | |
3 months ago | about 4 hours ago | |
GDScript | C++ | |
MIT License | MIT License |
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WaterGenGodot
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What projects / addons / libraries are you missing in 4.0?
waterways
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Skyrim inspired FPS demo, this is the best I can do before framerate dies...
godot 3.4, the water shader came with a river builder addon.
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Creating a flowing river in Godot 4.0
You can try the godot 4.0 branch of the Waterways Add-on https://github.com/Arnklit/Waterways/tree/godot4_0 Should have all the features you need, or at least a good starting point to implement your own. I don't know if the godot 4.0 conversion is fully done or not, but it does run in 4.0
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Made a small physics sandbox with a duck.
How about adding a water level with the waterways addon and rubber ducks for physics testing and meme purposes?
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I made a hybrid body in Godot 4 for my precision platformer BarrelFall
I wonder if this plugin could be ported to Godot 4
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For My First 3d Game In Godot Im Making A Game
Really amazing! Regarding the river: Have you seen the Waterways Add-On by /u/Arnklit? I didn't try it myself (only got aware of it from his posts here), but looking at the demo it seems to be a perfect solution for your water problem.
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I hear rubber ducks are popular for stress testing physics
You can look through the code here: https://github.com/Arnklit/WaterGenGodot
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A much requested feature is coming to waterways. Rigidbodies driven by flow and height map of river.
Well not all these changes aren't in my repo yet, but they will be soon and you can look through the code. https://github.com/Arnklit/WaterGenGodot.
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Rivers In Waterways Can Now Use A Gradient For
What I'm doing in this example is then setting the "Clarity" to 0 so the water is opaque and then setting the new albedo gradient and gradient depth like seen in the bottom of this thread: https://github.com/Arnklit/WaterGenGodot/issues/5
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Rivers in Waterways can now use a gradient for their albedo for a more realistic or stylised look
Well people can join my Patreon if they want to support me a bit. The tools I'm making for Godot are just free. https://github.com/Arnklit/WaterGenGodot
Godot
- Ask HN: Modern Day Equivalent to HyperCard?
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Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
What are some alternatives?
Pixelorama - Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
bevy - A refreshingly simple data-driven game engine built in Rust
Godot-Water-Shader-Prototype - Water Shader Prototype for Godot
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
godot-open-rpg - Learn to create turn-based combat with this Open Source RPG demo ⚔
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
WaterGenGodotDemo - Demo project for Waterways add-on
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
godot-proposals - Godot Improvement Proposals (GIPs)
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
godot_heightmap_plugin - HeightMap terrain for Godot implemented in GDScript
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/