The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning. Learn more →
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WaterGenGodot reviews and mentions
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What projects / addons / libraries are you missing in 4.0?
waterways
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Skyrim inspired FPS demo, this is the best I can do before framerate dies...
godot 3.4, the water shader came with a river builder addon.
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Creating a flowing river in Godot 4.0
You can try the godot 4.0 branch of the Waterways Add-on https://github.com/Arnklit/Waterways/tree/godot4_0 Should have all the features you need, or at least a good starting point to implement your own. I don't know if the godot 4.0 conversion is fully done or not, but it does run in 4.0
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Made a small physics sandbox with a duck.
How about adding a water level with the waterways addon and rubber ducks for physics testing and meme purposes?
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I made a hybrid body in Godot 4 for my precision platformer BarrelFall
I wonder if this plugin could be ported to Godot 4
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For My First 3d Game In Godot Im Making A Game
Really amazing! Regarding the river: Have you seen the Waterways Add-On by /u/Arnklit? I didn't try it myself (only got aware of it from his posts here), but looking at the demo it seems to be a perfect solution for your water problem.
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I hear rubber ducks are popular for stress testing physics
You can look through the code here: https://github.com/Arnklit/WaterGenGodot
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A much requested feature is coming to waterways. Rigidbodies driven by flow and height map of river.
Well not all these changes aren't in my repo yet, but they will be soon and you can look through the code. https://github.com/Arnklit/WaterGenGodot.
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Rivers In Waterways Can Now Use A Gradient For
What I'm doing in this example is then setting the "Clarity" to 0 so the water is opaque and then setting the new albedo gradient and gradient depth like seen in the bottom of this thread: https://github.com/Arnklit/WaterGenGodot/issues/5
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Rivers in Waterways can now use a gradient for their albedo for a more realistic or stylised look
Well people can join my Patreon if they want to support me a bit. The tools I'm making for Godot are just free. https://github.com/Arnklit/WaterGenGodot
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A note from our sponsor - WorkOS
workos.com | 30 Apr 2024
Stats
Arnklit/WaterGenGodot is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of WaterGenGodot is GDScript.
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