A tool to generate river meshes with flow and foam maps based on bezier curves.
Why do you think that https://github.com/Platinguin/Godot-Water-Shader-Prototype is a good alternative to WaterGenGodot
A tool to generate river meshes with flow and foam maps based on bezier curves.
Why do you think that https://github.com/Platinguin/Godot-Water-Shader-Prototype is a good alternative to WaterGenGodot