Vulray VS CLUSEK-RT

Compare Vulray vs CLUSEK-RT and see what are their differences.

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Vulray CLUSEK-RT
1 1
12 1
- -
7.8 0.0
4 months ago about 1 year ago
C++ C++
BSD 3-clause "New" or "Revised" License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Vulray

Posts with mentions or reviews of Vulray. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-24.

CLUSEK-RT

Posts with mentions or reviews of CLUSEK-RT. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Vulray and CLUSEK-RT you can also consider the following projects:

VulraySamples

path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch

RayTracing - Realtime GPU Path tracer based on OpenCL and OpenGL

Yave - Yet Another Vulkan Engine

THREE.js-PathTracing-Renderer - Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html

FlaxEngine - Flax Engine – multi-platform 3D game engine

Vulkanator - An Adobe After Effects sample project with Vulkan GPU acceleration

tinyrenderer - A brief computer graphics / rendering course

Cinder - Cross-platform, modular, extendable ray-tracer.

nvk - Vulkan API for JavaScript/TypeScript

shkyera-engine - Ray-tracing environment for planets and stars.

PRayGround - GPU ray tracing framework using NVIDIA OptiX 7 and 8