CLUSEK-RT VS shkyera-engine

Compare CLUSEK-RT vs shkyera-engine and see what are their differences.

shkyera-engine

Ray-tracing environment for planets and stars. (by fszewczyk)
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CLUSEK-RT shkyera-engine
1 1
1 9
- -
0.0 10.0
about 1 year ago about 1 year ago
C++ C++
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

CLUSEK-RT

Posts with mentions or reviews of CLUSEK-RT. We have used some of these posts to build our list of alternatives and similar projects.

shkyera-engine

Posts with mentions or reviews of shkyera-engine. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing CLUSEK-RT and shkyera-engine you can also consider the following projects:

path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch

tinykaboom - A brief computer graphics / rendering course

Yave - Yet Another Vulkan Engine

Lift - Vulkan Path Tracer with Optix Denoiser integration

FlaxEngine - Flax Engine – multi-platform 3D game engine

liblava - Modern and easy-to-use library for Vulkan

Vulkanator - An Adobe After Effects sample project with Vulkan GPU acceleration

tinyraytracer - A brief computer graphics / rendering course

tinyrenderer - A brief computer graphics / rendering course

Cinder - Cross-platform, modular, extendable ray-tracer.

nvk - Vulkan API for JavaScript/TypeScript

PRayGround - GPU ray tracing framework using NVIDIA OptiX 7 and 8