CLUSEK-RT
Vulkan based C++ ray-tracing game engine. (by bilek993)
Vulkanator
An Adobe After Effects sample project with Vulkan GPU acceleration (by Wunkolo)
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CLUSEK-RT | Vulkanator | |
---|---|---|
1 | 1 | |
1 | 53 | |
- | - | |
0.0 | 1.3 | |
about 1 year ago | about 1 year ago | |
C++ | C++ | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
CLUSEK-RT
Posts with mentions or reviews of CLUSEK-RT.
We have used some of these posts to build our list of alternatives
and similar projects.
-
A month ago I started my new game engine. This time on Vulkan API and a lot of people here on /r/vulkan/ liked it. It's time for the first version without graphics, but with other goodies (reflection system, logger, etc.).
If you are interested in more information, then here is a link to the article where I describe implementation details of the first version of the engine. If you don't like technical articles, but you like code, then here is a source code.
Vulkanator
Posts with mentions or reviews of Vulkanator.
We have used some of these posts to build our list of alternatives
and similar projects.
What are some alternatives?
When comparing CLUSEK-RT and Vulkanator you can also consider the following projects:
path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch
AE_tl_math - An After Effect plugin to code in GLSL directly inside After Effect or to write math expressions to code your own filter
Yave - Yet Another Vulkan Engine
Open3D - Open3D: A Modern Library for 3D Data Processing
FlaxEngine - Flax Engine – multi-platform 3D game engine
VulkanTutorial - Tutorial for the Vulkan graphics and compute API
tinyrenderer - A brief computer graphics / rendering course
Cinder - Cross-platform, modular, extendable ray-tracer.
lottie-react-native - Lottie wrapper for React Native.
nvk - Vulkan API for JavaScript/TypeScript
taichi - Productive, portable, and performant GPU programming in Python.