Vulkan-ValidationLayers VS wgpu

Compare Vulkan-ValidationLayers vs wgpu and see what are their differences.

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Vulkan-ValidationLayers wgpu
30 195
699 10,910
3.0% 4.7%
9.9 9.9
2 days ago 3 days ago
C++ Rust
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Vulkan-ValidationLayers

Posts with mentions or reviews of Vulkan-ValidationLayers. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-20.

wgpu

Posts with mentions or reviews of wgpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing Vulkan-ValidationLayers and wgpu you can also consider the following projects:

vulkan-guide - Introductory guide to vulkan.

vulkano - Safe and rich Rust wrapper around the Vulkan API

Vulkan - Examples and demos for the new Vulkan API

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

quickstep - Quickstep project

glow - GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code

pyusb - Easy USB access for Python

rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

SDL - Simple Directmedia Layer

bevy - A refreshingly simple data-driven game engine built in Rust

prjtrellis - Documenting the Lattice ECP5 bit-stream format.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.