Virtual-Joystick-Godot
Godot-Touch-Input-Manager
Virtual-Joystick-Godot | Godot-Touch-Input-Manager | |
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3 | 3 | |
579 | 149 | |
- | - | |
6.8 | 7.2 | |
about 2 months ago | almost 2 years ago | |
GDScript | GDScript | |
MIT License | MIT License |
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Virtual-Joystick-Godot
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Introducing Escape the Wave. My Exciting New Game!
I've made my first addition to the game by incorporating the player and their movements. To cater to mobile devices, I've added a virtual joystick that enables users to move the player. I've also added another virtual joystick for rotation. Both virtual joysticks were developed by MarcoFazioRandom and can be found under the name "Virtual-Joystick-Godot" on GitHub at this link: https://github.com/MarcoFazioRandom/Virtual-Joystick-Godot."
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What are you using for making mobile joystick?
Check out this addon https://github.com/MarcoFazioRandom/Virtual-Joystick-Godot
- How to do on-screen joystick controls for mobile (2D)
Godot-Touch-Input-Manager
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Looking for help implementing touchscreen interaction in my app. Thanks!
https://github.com/Federico-Ciuffardi/Godot-Touch-Input-Manager It can come in handy for other intuitive usability features you might want to implement.
- Version 2.0.0-beta of Godot Touch Input Manager is out! This is an asset that improves Godot's touch input support mainly by adding new gestures. The new update includes new gestures (e.g. swipes), improved emulation (customizable key bindings), and more. Link in comments.
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Baiacu: a simple and fun game about using pinch gestures (or mouse wheel) to avoid falling spikes made for #GoGodotJam
Yeah, this game is actually mobile-first and it works on the web browser on mobile as well! I actually got the mouse wheel input for free by using the awesome Godot-Touch-Input-Manager, really glad I didn't have to implement separate logic for desktop =P
What are some alternatives?
FreeJoy - STM32F103 USB HID game device controller with flexible configuration
space-shooter - Shoot 'em up game, developed for the Hacktoberfest 2019 event with the Crystal Bit community.
UCR - Universal Control Remapper [Alpha]
GodotTouchInputManager - Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input.
vJoy - Virtual Joystick
godot-game-template - Generic template for Godot games
vJoySerialFeeder - Feed Virtual Joystick driver with data from a serial port
godot-color-palette - Manage color palettes from within Godot to make coloring and theming easier!
udev-joystick-blacklist - Fix for keyboard/mouse/tablet being detected as joystick in Linux
gogodotjam1 - Game made for Go Godot Jam 1
EscapeTheWave
FallingSquare - 🟦 Test your reflexes in this fast-paced mobile game