Virtual-Joystick-Godot VS udev-joystick-blacklist

Compare Virtual-Joystick-Godot vs udev-joystick-blacklist and see what are their differences.

Virtual-Joystick-Godot

A simple virtual joystick for touchscreens, for both 2D and 3D games, with useful options. (by MarcoFazioRandom)

udev-joystick-blacklist

Fix for keyboard/mouse/tablet being detected as joystick in Linux (by denilsonsa)
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Virtual-Joystick-Godot udev-joystick-blacklist
3 1
579 112
- -
6.8 4.5
about 2 months ago 10 months ago
GDScript Python
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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Virtual-Joystick-Godot

Posts with mentions or reviews of Virtual-Joystick-Godot. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-09.

udev-joystick-blacklist

Posts with mentions or reviews of udev-joystick-blacklist. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-16.
  • Second controller in menus?
    3 projects | /r/RetroArch | 16 Jul 2021
    As for your more immediate problem, what's the first device? If you don't need it, maybe you could disable it on the OS so that your BT controller would become the first entry. On Linux I think you can do this with a udev rule like the ones in this repo: https://github.com/denilsonsa/udev-joystick-blacklist

What are some alternatives?

When comparing Virtual-Joystick-Godot and udev-joystick-blacklist you can also consider the following projects:

FreeJoy - STM32F103 USB HID game device controller with flexible configuration

RetroArch - Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.

UCR - Universal Control Remapper [Alpha]

evdev-joystick-calibration - Run, pick up the gamepad and turn sticks with triggers around

vJoy - Virtual Joystick

vmlinux-to-elf - A tool to recover a fully analyzable .ELF from a raw kernel, through extracting the kernel symbol table (kallsyms)

vJoySerialFeeder - Feed Virtual Joystick driver with data from a serial port

joystick-diagrams - Automatically output your game joystick configs into printable formats with all your binds.

Godot-Touch-Input-Manager - Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input. [Moved to: https://github.com/Federico-Ciuffardi/GodotTouchInputManager]

thumbstick-deadzones - Techniques for managing analog stick input

EscapeTheWave

FallingSquare - 🟦 Test your reflexes in this fast-paced mobile game