Virtual-Joystick-Godot
A simple virtual joystick for touchscreens, for both 2D and 3D games, with useful options. (by MarcoFazioRandom)
EscapeTheWave
By EmilienLeroy
Virtual-Joystick-Godot | EscapeTheWave | |
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3 | 2 | |
579 | 1 | |
- | - | |
6.8 | 4.2 | |
about 2 months ago | about 1 year ago | |
GDScript | GDScript | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Virtual-Joystick-Godot
Posts with mentions or reviews of Virtual-Joystick-Godot.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-09.
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Introducing Escape the Wave. My Exciting New Game!
I've made my first addition to the game by incorporating the player and their movements. To cater to mobile devices, I've added a virtual joystick that enables users to move the player. I've also added another virtual joystick for rotation. Both virtual joysticks were developed by MarcoFazioRandom and can be found under the name "Virtual-Joystick-Godot" on GitHub at this link: https://github.com/MarcoFazioRandom/Virtual-Joystick-Godot."
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What are you using for making mobile joystick?
Check out this addon https://github.com/MarcoFazioRandom/Virtual-Joystick-Godot
- How to do on-screen joystick controls for mobile (2D)
EscapeTheWave
Posts with mentions or reviews of EscapeTheWave.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-09.
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Escape the Wave, Week Two Development Update
It's the second week of development for the game "Escape the Wave" and this week was focused on creating the base mob for the game. The goal of the game is to escape the waves of enemies that come at you, and this week was dedicated to creating the foundation for these enemies.
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Introducing Escape the Wave. My Exciting New Game!
Last week, I officially released my first game, Falling Square, which marked a great milestone for me. However, the serious work now begins. This week, I'm starting development on my second game, Escape the Wave. It will be a simple shooting game with some surprises (which I'll keep secret for now). The game will be available on Android and iOS, like my first game, and may also be available on Windows, Linux, and macOS.
What are some alternatives?
When comparing Virtual-Joystick-Godot and EscapeTheWave you can also consider the following projects:
FreeJoy - STM32F103 USB HID game device controller with flexible configuration
UCR - Universal Control Remapper [Alpha]
vJoy - Virtual Joystick
vJoySerialFeeder - Feed Virtual Joystick driver with data from a serial port
Godot-Touch-Input-Manager - Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input. [Moved to: https://github.com/Federico-Ciuffardi/GodotTouchInputManager]
udev-joystick-blacklist - Fix for keyboard/mouse/tablet being detected as joystick in Linux
FallingSquare - 🟦 Test your reflexes in this fast-paced mobile game