Virtual-Joystick-Godot VS EscapeTheWave

Compare Virtual-Joystick-Godot vs EscapeTheWave and see what are their differences.

Virtual-Joystick-Godot

A simple virtual joystick for touchscreens, for both 2D and 3D games, with useful options. (by MarcoFazioRandom)
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Virtual-Joystick-Godot EscapeTheWave
3 2
579 1
- -
6.8 4.2
about 2 months ago about 1 year ago
GDScript GDScript
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Virtual-Joystick-Godot

Posts with mentions or reviews of Virtual-Joystick-Godot. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-09.

EscapeTheWave

Posts with mentions or reviews of EscapeTheWave. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-09.
  • Escape the Wave, Week Two Development Update
    1 project | dev.to | 13 Feb 2023
    It's the second week of development for the game "Escape the Wave" and this week was focused on creating the base mob for the game. The goal of the game is to escape the waves of enemies that come at you, and this week was dedicated to creating the foundation for these enemies.
  • Introducing Escape the Wave. My Exciting New Game!
    3 projects | dev.to | 9 Feb 2023
    Last week, I officially released my first game, Falling Square, which marked a great milestone for me. However, the serious work now begins. This week, I'm starting development on my second game, Escape the Wave. It will be a simple shooting game with some surprises (which I'll keep secret for now). The game will be available on Android and iOS, like my first game, and may also be available on Windows, Linux, and macOS.

What are some alternatives?

When comparing Virtual-Joystick-Godot and EscapeTheWave you can also consider the following projects:

FreeJoy - STM32F103 USB HID game device controller with flexible configuration

UCR - Universal Control Remapper [Alpha]

vJoy - Virtual Joystick

vJoySerialFeeder - Feed Virtual Joystick driver with data from a serial port

Godot-Touch-Input-Manager - Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input. [Moved to: https://github.com/Federico-Ciuffardi/GodotTouchInputManager]

udev-joystick-blacklist - Fix for keyboard/mouse/tablet being detected as joystick in Linux

FallingSquare - 🟦 Test your reflexes in this fast-paced mobile game