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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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Virtual-Joystick-Godot
A simple virtual joystick for touchscreens, for both 2D and 3D games, with useful options.
Last week, I officially released my first game, Falling Square, which marked a great milestone for me. However, the serious work now begins. This week, I'm starting development on my second game, Escape the Wave. It will be a simple shooting game with some surprises (which I'll keep secret for now). The game will be available on Android and iOS, like my first game, and may also be available on Windows, Linux, and macOS.
Last week, I officially released my first game, Falling Square, which marked a great milestone for me. However, the serious work now begins. This week, I'm starting development on my second game, Escape the Wave. It will be a simple shooting game with some surprises (which I'll keep secret for now). The game will be available on Android and iOS, like my first game, and may also be available on Windows, Linux, and macOS.
I've made my first addition to the game by incorporating the player and their movements. To cater to mobile devices, I've added a virtual joystick that enables users to move the player. I've also added another virtual joystick for rotation. Both virtual joysticks were developed by MarcoFazioRandom and can be found under the name "Virtual-Joystick-Godot" on GitHub at this link: https://github.com/MarcoFazioRandom/Virtual-Joystick-Godot."
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