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When I see someone wanting to start out and knowing nothing at all I do not point them at the 20 games challenge. I first point them at something like this: GDquest GDscript for total beginners . It at least attempts to teach some absolute basics as well as abstracting/hiding away useless and confusing framework you really don't want to be occupied with when learning from zero. But it's also guilty of assuming knowledge in some areas. That is sadly unavoidable. It also teaches almost nothing about object oriented design. (Something that should be looked up if you're working in an engine that has this as it's central design philosophy)
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