Virtual-Joystick-Godot
UCR
Virtual-Joystick-Godot | UCR | |
---|---|---|
3 | 106 | |
579 | 816 | |
- | - | |
6.8 | 0.0 | |
about 2 months ago | over 1 year ago | |
GDScript | C# | |
MIT License | MIT License |
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Virtual-Joystick-Godot
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Introducing Escape the Wave. My Exciting New Game!
I've made my first addition to the game by incorporating the player and their movements. To cater to mobile devices, I've added a virtual joystick that enables users to move the player. I've also added another virtual joystick for rotation. Both virtual joysticks were developed by MarcoFazioRandom and can be found under the name "Virtual-Joystick-Godot" on GitHub at this link: https://github.com/MarcoFazioRandom/Virtual-Joystick-Godot."
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What are you using for making mobile joystick?
Check out this addon https://github.com/MarcoFazioRandom/Virtual-Joystick-Godot
- How to do on-screen joystick controls for mobile (2D)
UCR
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Guide for JoytoKey app to use HOTAS in SE
https://github.com/Snoothy/UCRhttps://github.com/ViGEm
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Is there a way to invert the brake.
You might need to use something like Universal Control Remapper to invert the axis on an OS level. I don't believe the game has a way to do so. If the driver software for that supports it, that's likely a better solution.
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How to make a generic controller into playstation controller
UCR - i think also supports ds4 output.
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I need recommendations on a keyboard mapper!
Ahh, no, sorry, I missed that. To combine your analog stick and keyboard buttons into a single emulated Xbox controller, the only thing I can think of would be UCR https://github.com/Snoothy/UCR
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Life hack - use your racing pedals as rudder pedals for increased precision while flying
Now download and install UCR from here (actual download-link here if you're unfamiliar with github pages).
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Is it worth it to use a HOTAS in this game?
Had to use this: https://github.com/Snoothy/UCR
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Finally set up my Thurstmaster Hotas for peak Immersion.
If you wonder how I used the Hotas , I used UCR : Universal Control Remaper Software, you can download it on github. https://github.com/Snoothy/UCR
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Best module in DCS!
For the pedals I use UCR to combine two pedals into one: https://github.com/Snoothy/UCR
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Is it possible to make an ahk for controller?
The other option is the slightly more complicated Universal Control Remapper (by Snoothy and evilC).
- [HELP] Gamepad buttons are mapped wrongly.
What are some alternatives?
FreeJoy - STM32F103 USB HID game device controller with flexible configuration
JoystickGremlin - A tool for configuring and managing joystick devices.
vJoy - Virtual Joystick
xcloud-keyboard-mouse - Moved to https://github.com/ModernKit/xcloud-keyboard-mouse
vJoySerialFeeder - Feed Virtual Joystick driver with data from a serial port
XOutput - DirectInput to XInput wrapper
Godot-Touch-Input-Manager - Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input. [Moved to: https://github.com/Federico-Ciuffardi/GodotTouchInputManager]
Interception - The Interception API aims to build a portable programming interface that allows one to intercept and control a range of input devices.
udev-joystick-blacklist - Fix for keyboard/mouse/tablet being detected as joystick in Linux
DualShock4-emulator - DualShock4 emulation for Xbox controllers or keyboard and mouse / Эмуляция DualShock4 для Xbox контроллеров или клавиатуры и мыши
EscapeTheWave
DS4Windows - Like those other ds4tools, but sexier