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GodotTouchInputManager
Asset that improves touch input support (includes new gestures) in the Godot game engine. It also translates mouse input to touch input.
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Godot-Touch-Input-Manager reviews and mentions
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Looking for help implementing touchscreen interaction in my app. Thanks!
https://github.com/Federico-Ciuffardi/Godot-Touch-Input-Manager It can come in handy for other intuitive usability features you might want to implement.
- Version 2.0.0-beta of Godot Touch Input Manager is out! This is an asset that improves Godot's touch input support mainly by adding new gestures. The new update includes new gestures (e.g. swipes), improved emulation (customizable key bindings), and more. Link in comments.
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Baiacu: a simple and fun game about using pinch gestures (or mouse wheel) to avoid falling spikes made for #GoGodotJam
Yeah, this game is actually mobile-first and it works on the web browser on mobile as well! I actually got the mouse wheel input for free by using the awesome Godot-Touch-Input-Manager, really glad I didn't have to implement separate logic for desktop =P
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A note from our sponsor - SaaSHub
www.saashub.com | 5 May 2024
Stats
Federico-Ciuffardi/Godot-Touch-Input-Manager is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of Godot-Touch-Input-Manager is GDScript.
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